History - net.minecraft.entity.ai.brain.task.TemptTask

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.behavior.FollowTemptation

net.minecraft.class_5754

net.minecraft.entity.ai.brain.task.TemptTask

Fields

int: TEMPTATION_COOLDOWN, field_30115, TEMPTATION_COOLDOWN_TICKS

double: DEFAULT_CLOSE_ENOUGH_DIST, field_45125, DEFAULT_STOP_DISTANCE

double: BACKED_UP_CLOSE_ENOUGH_DIST, field_45126, LARGE_ENTITY_STOP_DISTANCE

Function<LivingEntity, Float>: speedModifier, field_28316, speed

Function<LivingEntity, Double>: closeEnoughDistance, field_44704, stopDistanceGetter

boolean: lookInTheEyes, field_59676, useEyeHeight

Constructors

(Function<LivingEntity, Float>)

(Function<LivingEntity, Float>, Function<LivingEntity, Double>)

(Function<LivingEntity, Float>, Function<LivingEntity, Double>, boolean)

Methods

float (PathAwareEntity): getSpeedModifier, method_33196, getSpeed

Optional<PlayerEntity> (PathAwareEntity): getTemptingPlayer, method_33198, getTemptingPlayer

boolean (long): timedOut, method_18915, isTimeLimitExceeded

boolean (ServerWorld, PathAwareEntity, long): canStillUse, method_33195, shouldKeepRunning

void (ServerWorld, PathAwareEntity, long): start, method_33197, run

void (ServerWorld, PathAwareEntity, long): stop, method_33199, finishRunning

void (ServerWorld, PathAwareEntity, long): tick, method_33200, keepRunning

boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning

void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning

void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning

void (ServerWorld, LivingEntity, long): start, method_18920, run

com.google.common.collect.ImmutableMap (): lambda$new$1, method_70682, method_70682

Double (LivingEntity): lambda$new$0, method_52173, method_52173