History - net.minecraft.entity.ai.brain.task.TemptTask
26.3-snapshot-3
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Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.behavior.FollowTemptation
net.minecraft.class_5754
net.minecraft.entity.ai.brain.task.TemptTask
Fields
int: TEMPTATION_COOLDOWN, field_30115, TEMPTATION_COOLDOWN_TICKS
double: DEFAULT_CLOSE_ENOUGH_DIST, field_45125, DEFAULT_STOP_DISTANCE
double: BACKED_UP_CLOSE_ENOUGH_DIST, field_45126, LARGE_ENTITY_STOP_DISTANCE
Function<LivingEntity, Float>: speedModifier, field_28316, speed
Function<LivingEntity, Double>: closeEnoughDistance, field_44704, stopDistanceGetter
boolean: lookInTheEyes, field_59676, useEyeHeight
Constructors
(Function<LivingEntity, Float>)
(Function<LivingEntity, Float>, Function<LivingEntity, Double>)
(Function<LivingEntity, Float>, Function<LivingEntity, Double>, boolean)
Methods
float (PathAwareEntity): getSpeedModifier, method_33196, getSpeed
Optional<PlayerEntity> (PathAwareEntity): getTemptingPlayer, method_33198, getTemptingPlayer
boolean (long): timedOut, method_18915, isTimeLimitExceeded
boolean (ServerWorld, PathAwareEntity, long): canStillUse, method_33195, shouldKeepRunning
void (ServerWorld, PathAwareEntity, long): start, method_33197, run
void (ServerWorld, PathAwareEntity, long): stop, method_33199, finishRunning
void (ServerWorld, PathAwareEntity, long): tick, method_33200, keepRunning
boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning
void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning
void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning
void (ServerWorld, LivingEntity, long): start, method_18920, run
com.google.common.collect.ImmutableMap (): lambda$new$1, method_70682, method_70682
Double (LivingEntity): lambda$new$0, method_52173, method_52173