History - net.minecraft.server.command.SpreadPlayersCommand

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

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26.3

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26.2

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26.1.2

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26.1.1

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26.1

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Text (boolean, SpreadPlayersCommand$Pile[], Vec2f, double): lambda$spreadPlayers$5, method_52084, method_52084

Text (boolean, SpreadPlayersCommand$Pile[], Vec2f, double): lambda$spreadPlayers$0, method_52084, method_52084

int (com.mojang.brigadier.context.CommandContext): lambda$register$4, method_29193, method_29193

int (com.mojang.brigadier.context.CommandContext): lambda$register$1, method_29193, method_29193

int (com.mojang.brigadier.context.CommandContext): lambda$register$3, method_13658, method_13658

int (com.mojang.brigadier.context.CommandContext): lambda$register$0, method_13658, method_13658

1.21.11_unobfuscated

Names

net.minecraft.server.commands.SpreadPlayersCommand

net.minecraft.class_3131

net.minecraft.server.command.SpreadPlayersCommand

Fields

int: MAX_ITERATION_COUNT, field_33397, MAX_ATTEMPTS

com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType: ERROR_FAILED_TO_SPREAD_TEAMS, field_13734, FAILED_TEAMS_EXCEPTION

com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType: ERROR_FAILED_TO_SPREAD_ENTITIES, field_13735, FAILED_ENTITIES_EXCEPTION

com.mojang.brigadier.exceptions.Dynamic2CommandExceptionType: ERROR_INVALID_MAX_HEIGHT, field_36326, INVALID_HEIGHT_EXCEPTION

Constructors

()

Methods

void (com.mojang.brigadier.CommandDispatcher<ServerCommandSource>): register, method_13654, register

int (ServerCommandSource, Vec2f, float, float, int, boolean, Collection<? extends Entity>): spreadPlayers, method_13656, execute

int (Collection<? extends Entity>): getNumberOfTeams, method_13652, getPileCountRespectingTeams

void (Vec2f, double, ServerWorld, Random, double, double, double, double, int, SpreadPlayersCommand$Pile[], boolean): spreadPositions, method_13661, spread

double (Collection<? extends Entity>, ServerWorld, SpreadPlayersCommand$Pile[], int, boolean): setPlayerPositions, method_13657, teleport

SpreadPlayersCommand$Pile[] (Random, int, double, double, double, double): createInitialPositions, method_13653, makePiles

Text (boolean, SpreadPlayersCommand$Pile[], Vec2f, double): lambda$spreadPlayers$5, method_52084, method_52084

int (com.mojang.brigadier.context.CommandContext): lambda$register$4, method_29193, method_29193

int (com.mojang.brigadier.context.CommandContext): lambda$register$3, method_13658, method_13658

com.mojang.brigadier.Message (Object, Object): lambda$static$2, method_39991, method_39991

com.mojang.brigadier.Message (Object, Object, Object, Object): lambda$static$1, method_13660, method_13660

com.mojang.brigadier.Message (Object, Object, Object, Object): lambda$static$0, method_13655, method_13655