History - net.minecraft.client.gui.hud.InGameOverlayRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
VertexConsumerProvider: bufferSource, field_59971, vertexConsumers
int: ITEM_ACTIVATION_ANIMATION_LENGTH, field_59969, field_59969
int: ITEM_ACTIVATION_ANIMATION_LENGTH, field_59969, FLOATING_ITEM_LIFESPAN
Constructors
(MinecraftClient, SpriteHolder, VertexConsumerProvider)
(MinecraftClient, SpriteHolder)
Methods
void (Sprite, MatrixStack, VertexConsumerProvider): renderTex, method_23068, renderInWallOverlay
void (MinecraftClient, MatrixStack, VertexConsumerProvider): renderWater, method_23069, renderUnderwaterOverlay
void (MatrixStack, VertexConsumerProvider, Sprite): renderFire, method_23070, renderFireOverlay
void (boolean, boolean, float, OrderedRenderCommandQueue, boolean): renderScreenEffect, method_23067, renderOverlays
void (boolean, boolean, float, OrderedRenderCommandQueue, boolean): submit, method_23067, renderOverlays
void (Sprite, MatrixStack, OrderedRenderCommandQueue, int): submitBlockSprite, method_1_4455, renderOverlay
void (MinecraftClient, MatrixStack, OrderedRenderCommandQueue): submitWater, method_23069, renderUnderwaterOverlay
void (MatrixStack, OrderedRenderCommandQueue, Sprite): submitFire, method_23070, renderFireOverlay
void (Sprite, VertexConsumer, org.joml.Matrix4f): buildFireQuad, method_1_4449, renderFireOverlayPart
void (VertexConsumer, org.joml.Matrix4f, Sprite, float, float, float, float, float, int): buildSpriteQuad, method_1_4451, renderSprite
void (VertexConsumer, org.joml.Matrix4f, float, float, float, float, float, float, float, float, float, int): buildQuad, method_1_4450, drawRectangle
void (Sprite, MatrixStack$Entry, VertexConsumer): lambda$submitFire$0, method_1_4453, method_1_4453
void (float, float, int, MatrixStack$Entry, VertexConsumer): lambda$submitWater$0, method_1_4454, method_1_4454
void (Sprite, int, MatrixStack$Entry, VertexConsumer): lambda$submitBlockSprite$0, method_1_4452, method_1_4452
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
SpriteHolder: materials, field_61744, spriteHolder
SpriteHolder: sprites, field_61744, spriteHolder
Constructors
Methods
void (boolean, float, OrderedRenderCommandQueue): renderScreenEffect, method_23067, renderOverlays
void (boolean, boolean, float, OrderedRenderCommandQueue, boolean): renderScreenEffect, method_23067, renderOverlays
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.ScreenEffectRenderer
net.minecraft.class_4603
net.minecraft.client.gui.hud.InGameOverlayRenderer
Fields
Identifier: UNDERWATER_LOCATION, field_20986, UNDERWATER_TEXTURE
MinecraftClient: minecraft, field_59970, client
SpriteHolder: materials, field_61744, spriteHolder
VertexConsumerProvider: bufferSource, field_59971, vertexConsumers
int: ITEM_ACTIVATION_ANIMATION_LENGTH, field_59969, field_59969
ItemStack: itemActivationItem, field_59972, floatingItem
int: itemActivationTicks, field_59973, floatingItemTimer
float: itemActivationOffX, field_59974, floatingItemOffsetX
float: itemActivationOffY, field_59975, floatingItemOffsetY
Constructors
(MinecraftClient, SpriteHolder, VertexConsumerProvider)
Methods
void (): tick, method_70937, tickFloatingItemTimer
void (boolean, float, OrderedRenderCommandQueue): renderScreenEffect, method_23067, renderOverlays
void (MatrixStack, float, OrderedRenderCommandQueue): renderItemActivationAnimation, method_70939, renderFloatingItem
void (): resetItemActivation, method_70940, clearFloatingItem
void (ItemStack, Random): displayItemActivation, method_70938, setFloatingItem
BlockState (PlayerEntity): getViewBlockingState, method_24225, getInWallBlockState
void (Sprite, MatrixStack, VertexConsumerProvider): renderTex, method_23068, renderInWallOverlay
void (MinecraftClient, MatrixStack, VertexConsumerProvider): renderWater, method_23069, renderUnderwaterOverlay
void (MatrixStack, VertexConsumerProvider, Sprite): renderFire, method_23070, renderFireOverlay