History - net.minecraft.client.render.entity.StriderEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

Names

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Methods

26.1.2

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26.1.1

Names

Fields

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26.1

Names

Fields

Identifier: STRIDER_BABY_LOCATION, field_1_2101, BABY_TEXTURE

Identifier: COLD_BABY_LOCATION, field_1_2100, COLD_BABY_TEXTURE

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.StriderRenderer

net.minecraft.class_4999

net.minecraft.client.render.entity.StriderEntityRenderer

Fields

Identifier: STRIDER_LOCATION, field_23372, TEXTURE

Identifier: COLD_LOCATION, field_23937, COLD_TEXTURE

float: SHADOW_RADIUS, field_47888, BABY_SHADOW_RADIUS_SCALE

Constructors

(EntityRendererFactory$Context)

Methods

Identifier (StriderEntityRenderState): getTextureLocation, method_26421, getTexture

float (StriderEntityRenderState): getShadowRadius, method_55834, getShadowRadius

StriderEntityRenderState (): createRenderState, method_55269, createRenderState

void (StriderEntity, StriderEntityRenderState, float): extractRenderState, method_62544, updateRenderState

boolean (StriderEntityRenderState): isShaking, method_26423, isShaking

float (LivingEntityRenderState): getShadowRadius, method_55832, getShadowRadius

void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState

boolean (LivingEntityRenderState): isShaking, method_25450, isShaking

Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture

void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState

EntityRenderState (): createRenderState, method_55269, createRenderState

float (EntityRenderState): getShadowRadius, method_55831, getShadowRadius

ItemStack (StriderEntityRenderState): lambda$new$0, method_66853, method_66853