History - net.minecraft.client.render.entity.StriderEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Identifier: STRIDER_BABY_LOCATION, field_1_2101, BABY_TEXTURE
Identifier: COLD_BABY_LOCATION, field_1_2100, COLD_BABY_TEXTURE
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.StriderRenderer
net.minecraft.class_4999
net.minecraft.client.render.entity.StriderEntityRenderer
Fields
Identifier: STRIDER_LOCATION, field_23372, TEXTURE
Identifier: COLD_LOCATION, field_23937, COLD_TEXTURE
float: SHADOW_RADIUS, field_47888, BABY_SHADOW_RADIUS_SCALE
Constructors
(EntityRendererFactory$Context)
Methods
Identifier (StriderEntityRenderState): getTextureLocation, method_26421, getTexture
float (StriderEntityRenderState): getShadowRadius, method_55834, getShadowRadius
StriderEntityRenderState (): createRenderState, method_55269, createRenderState
void (StriderEntity, StriderEntityRenderState, float): extractRenderState, method_62544, updateRenderState
boolean (StriderEntityRenderState): isShaking, method_26423, isShaking
float (LivingEntityRenderState): getShadowRadius, method_55832, getShadowRadius
void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState
boolean (LivingEntityRenderState): isShaking, method_25450, isShaking
Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture
void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState
EntityRenderState (): createRenderState, method_55269, createRenderState
float (EntityRenderState): getShadowRadius, method_55831, getShadowRadius
ItemStack (StriderEntityRenderState): lambda$new$0, method_66853, method_66853