History - net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
long: dayTime, comp_3220, timeOfDay
boolean: tickDayTime, comp_3221, tickDayTime
Map<RegistryEntry<WorldClockKey>, ClockUpdate>: clockUpdates, comp_1_91, clockUpdates
Constructors
(long, long, boolean)
(long, Map<RegistryEntry<WorldClockKey>, ClockUpdate>)
Methods
long (): dayTime, comp_3220, timeOfDay
boolean (): tickDayTime, comp_3221, tickDayTime
Map<RegistryEntry<WorldClockKey>, ClockUpdate> (): clockUpdates, comp_1_91, clockUpdates
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ClientboundSetTimePacket
net.minecraft.class_2761
net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket
Fields
long: gameTime, comp_3219, time
long: dayTime, comp_3220, timeOfDay
boolean: tickDayTime, comp_3221, tickDayTime
PacketCodec<PacketByteBuf, WorldTimeUpdateS2CPacket>: STREAM_CODEC, field_47991, CODEC
Constructors
(long, long, boolean)
Methods
PacketType<WorldTimeUpdateS2CPacket> (): type, method_65080, getPacketType
void (ClientPlayPacketListener): handle, method_11872, apply
long (): gameTime, comp_3219, time
long (): dayTime, comp_3220, timeOfDay
boolean (): tickDayTime, comp_3221, tickDayTime
void (PacketListener): handle, method_65081, apply