History - net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

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Fields

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Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

long: dayTime, comp_3220, timeOfDay

boolean: tickDayTime, comp_3221, tickDayTime

Map<RegistryEntry<WorldClockKey>, ClockUpdate>: clockUpdates, comp_1_91, clockUpdates

Constructors

(long, long, boolean)

(long, Map<RegistryEntry<WorldClockKey>, ClockUpdate>)

Methods

long (): dayTime, comp_3220, timeOfDay

boolean (): tickDayTime, comp_3221, tickDayTime

Map<RegistryEntry<WorldClockKey>, ClockUpdate> (): clockUpdates, comp_1_91, clockUpdates

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.ClientboundSetTimePacket

net.minecraft.class_2761

net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket

Fields

long: gameTime, comp_3219, time

long: dayTime, comp_3220, timeOfDay

boolean: tickDayTime, comp_3221, tickDayTime

PacketCodec<PacketByteBuf, WorldTimeUpdateS2CPacket>: STREAM_CODEC, field_47991, CODEC

Constructors

(long, long, boolean)

Methods

PacketType<WorldTimeUpdateS2CPacket> (): type, method_65080, getPacketType

void (ClientPlayPacketListener): handle, method_11872, apply

long (): gameTime, comp_3219, time

long (): dayTime, comp_3220, timeOfDay

boolean (): tickDayTime, comp_3221, tickDayTime

void (PacketListener): handle, method_65081, apply