History - net.minecraft.client.render.block.BlockModelRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
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26.3-snapshot-1
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Fields
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26.2
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Fields
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26.1.2
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Fields
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26.1.1
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Fields
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26.1
Names
Fields
int: CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE
ThreadLocal<BlockModelRenderer$BrightnessCache>: CACHE, field_4179, BRIGHTNESS_CACHE
AmbientOcclusionCalculator: lighter, field_1_2204, aoCalculator
boolean: ambientOcclusion, field_1_2202, ao
boolean: cull, field_1_2203, chunked
Random: random, field_1_2207, random
List<BlockModelPart>: parts, field_1_2205, modelParts
BlockPos$Mutable: scratchPos, field_1_2208, neighborPos
QuadShading: quadInstance, field_1_2206, shading
int: tintCacheIndex, field_1_2209, lastTintIndex
int: tintCacheValue, field_1_2210, colorOfLastTintIndex
boolean: tintSourcesInitialized, field_1_2325, initializedColors
List<BlockColorProvider>: tintSources, field_1_2326, colorProviders
it.unimi.dsi.fastutil.ints.IntList: computedTintValues, field_1_2324, tintColors
Constructors
(boolean, boolean, BlockColors)
Methods
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateBlock, method_3374, render
boolean (BlockRenderView, BlockState, boolean, Direction, BlockPos): shouldRenderFace, method_68826, shouldDrawFace
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateWithAO, method_3361, renderSmooth
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateWithoutAO, method_3373, renderFlat
void (BlockRenderView, BlockState, BlockPos, MatrixStack, VertexConsumer, List<BakedQuad>, BlockModelRenderer$AmbientOcclusionCalculator, int): renderModelFaceAO, method_3363, renderQuadsSmooth
void (BlockRenderView, BlockState, BlockPos, VertexConsumer, MatrixStack$Entry, BakedQuad, BlockModelRenderer$LightmapCache, int): putQuadData, method_23073, renderQuad
void (BlockRenderView, BlockState, BlockPos, BakedQuad, BlockModelRenderer$LightmapCache): calculateShape, method_3364, getQuadDimensions
void (BlockRenderView, BlockState, BlockPos, int, int, boolean, MatrixStack, VertexConsumer, List<BakedQuad>, BlockModelRenderer$LightmapCache): renderModelFaceFlat, method_3370, renderQuadsFlat
void (MatrixStack$Entry, VertexConsumer, BlockStateModel, float, float, float, int, int): renderModel, method_3367, render
void (MatrixStack$Entry, VertexConsumer, float, float, float, List<BakedQuad>, int, int): renderQuadList, method_3365, renderQuads
void (): enableCaching, method_20544, enableBrightnessCache
void (): clearCache, method_20545, disableBrightnessCache
boolean (boolean, BlockState): forceOpaque, method_1_2627, forceSolid
void (QuadConsumer, float, float, float, BlockRenderView, BlockPos, BlockState, BlockStateModel, long): tesselateBlock, method_1_2632, renderModel
void (BlockState): configureTintCache, method_1_2801, initializeColors
void (): resetTintCache, method_1_2802, resetColors
void (QuadConsumer, float, float, float, List<BlockModelPart>, BlockRenderView, BlockState, BlockPos): tesselateAmbientOcclusion, method_1_2631, renderModelPartsWithAo
void (QuadConsumer, float, float, float, List<BlockModelPart>, BlockRenderView, BlockState, BlockPos): tesselateFlat, method_1_2633, renderModelPartsWithoutAo
boolean (BlockRenderView, BlockState, Direction, BlockPos): shouldRenderFace, method_1_2630, shouldDrawSide
void (QuadConsumer, float, float, float, BlockRenderView, BlockState, BlockPos, BakedQuad): putQuadWithTint, method_1_2629, renderQuad
int (BlockRenderView, BlockState, BlockPos, int): getTintColor, method_1_2628, getTintColor
int (BlockRenderView, BlockState, BlockPos, int): computeTintColor, method_1_2800, computeTintColor
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.block.ModelBlockRenderer
net.minecraft.class_778
net.minecraft.client.render.block.BlockModelRenderer
Fields
Direction[]: DIRECTIONS, field_27743, DIRECTIONS
BlockColors: blockColors, field_4178, colors
int: CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE
ThreadLocal<BlockModelRenderer$BrightnessCache>: CACHE, field_4179, BRIGHTNESS_CACHE
Constructors
Methods
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateBlock, method_3374, render
boolean (BlockRenderView, BlockState, boolean, Direction, BlockPos): shouldRenderFace, method_68826, shouldDrawFace
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateWithAO, method_3361, renderSmooth
void (BlockRenderView, List<BlockModelPart>, BlockState, BlockPos, MatrixStack, VertexConsumer, boolean, int): tesselateWithoutAO, method_3373, renderFlat
void (BlockRenderView, BlockState, BlockPos, MatrixStack, VertexConsumer, List<BakedQuad>, BlockModelRenderer$AmbientOcclusionCalculator, int): renderModelFaceAO, method_3363, renderQuadsSmooth
void (BlockRenderView, BlockState, BlockPos, VertexConsumer, MatrixStack$Entry, BakedQuad, BlockModelRenderer$LightmapCache, int): putQuadData, method_23073, renderQuad
void (BlockRenderView, BlockState, BlockPos, BakedQuad, BlockModelRenderer$LightmapCache): calculateShape, method_3364, getQuadDimensions
void (BlockRenderView, BlockState, BlockPos, int, int, boolean, MatrixStack, VertexConsumer, List<BakedQuad>, BlockModelRenderer$LightmapCache): renderModelFaceFlat, method_3370, renderQuadsFlat
void (MatrixStack$Entry, VertexConsumer, BlockStateModel, float, float, float, int, int): renderModel, method_3367, render
void (MatrixStack$Entry, VertexConsumer, float, float, float, List<BakedQuad>, int, int): renderQuadList, method_3365, renderQuads
void (): enableCaching, method_20544, enableBrightnessCache
void (): clearCache, method_20545, disableBrightnessCache