History - net.minecraft.client.particle.ParticleSpriteManager

26.4-snapshot-7

Names

Fields

Constructors

Methods

26.4-snapshot-6

Names

Fields

Constructors

Methods

26.4-snapshot-5

Names

Fields

Constructors

Methods

26.4-snapshot-4

Names

Fields

Map<Identifier, ParticleSpriteManager$SimpleSpriteProvider>: spriteSets, field_62627, spriteAwareParticleFactories

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: providers, field_62628, particleFactories

Map<RegistryKey<ParticleFactory<?>>, ParticleSpriteManager$SimpleSpriteProvider>: SPRITE_SETS, field_1_11900, SPRITE_PROVIDERS_BY_TYPE

Map<ParticleType<?>, ParticleFactory<?>>: providers, field_62628, PARTICLE_FACTORIES

Constructors

Methods

void (): registerProviders, method_74302, init

<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): register, method_74300, register

<T extends ParticleEffect> void (ParticleType<T>, ParticleSpriteManager$SpriteAwareFactory<T>): register, method_74301, register

Optional<List<Identifier>> (Identifier, Resource): loadParticleDescription, method_74293, load

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>> (): getProviders, method_74292, getParticleFactories

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$3, method_74303, method_74303

Map<ParticleType<?>, ParticleFactory<?>> (): buildProviderLookup, method_1_11533, getParticleFactoriesByType

ParticleFactory<?> (Registry<ParticleFactory<?>>): bootstrap, method_74302, register

<T extends ParticleEffect> ParticleFactory<?> (Registry<ParticleFactory<?>>, ParticleType<T>, ParticleFactory<T>): register, method_74300, register

<T extends ParticleEffect> ParticleFactory<?> (Registry<ParticleFactory<?>>, ParticleType<T>, ParticleSpriteManager$SpriteAwareFactory<T>): register, method_74301, register

RegistryKey<ParticleFactory<?>> (RegistryKey<ParticleType<?>>): particleTypeKey, method_1_11537, getKey

RegistryKey<ParticleFactory<?>> (ParticleType<?>): particleTypeKey, method_1_11536, getKey

Optional<List<Identifier>> (RegistryKey<ParticleFactory<?>>, Resource): loadParticleDescription, method_74293, load

<T extends ParticleEffect> ParticleFactory<T> (T): getProvider, method_74292, getParticleFactories

ParticleSpriteManager$ReloadResult (RegistryKey, Resource): lambda$reload$3, method_74303, method_74303

String (ParticleType): lambda$particleTypeKey$0, method_1_11535, method_1_11535

String (RegistryKey): lambda$buildProviderLookup$0, method_1_11534, method_1_11534

26.4-snapshot-3

Names

Fields

Constructors

Methods

26.4-snapshot-2

Names

Fields

Constructors

Methods

26.4-snapshot-1

Names

Fields

Constructors

Methods

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298

void (CompletableFuture, CompletableFuture, Void): lambda$reload$4, method_74298, method_74298

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$5, method_74295, method_74295

CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299

CompletionStage (Executor, Map): lambda$reload$1, method_74299, method_74299

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$3, method_74303, method_74303

1.21.11_unobfuscated

Names

net.minecraft.client.particle.ParticleResources

net.minecraft.class_11939

net.minecraft.client.particle.ParticleSpriteManager

Fields

org.slf4j.Logger: LOGGER, field_62625, LOGGER

ResourceFinder: PARTICLE_LISTER, field_62626, PARTICLE_RESOURCE_FINDER

Map<Identifier, ParticleSpriteManager$SimpleSpriteProvider>: spriteSets, field_62627, spriteAwareParticleFactories

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: providers, field_62628, particleFactories

Runnable: onReload, field_62629, onPreparedTask

Constructors

()

Methods

void (Runnable): onReload, method_74296, setOnPreparedTask

void (): registerProviders, method_74302, init

<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): register, method_74300, register

<T extends ParticleEffect> void (ParticleType<T>, ParticleSpriteManager$SpriteAwareFactory<T>): register, method_74301, register

CompletableFuture<Void> (ResourceReloader$Store, Executor, ResourceReloader$Synchronizer, Executor): reload, method_25931, reload

Optional<List<Identifier>> (Identifier, Resource): loadParticleDescription, method_74293, load

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>> (): getProviders, method_74292, getParticleFactories

void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295

CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299

void (List, Executor, Identifier, Resource): lambda$reload$2, method_74297, method_74297

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303

Map (ResourceManager): lambda$reload$0, method_74294, method_74294