History - net.minecraft.client.particle.ParticleSpriteManager
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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Fields
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26.2
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26.1.2
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26.1.1
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26.1
Names
Fields
Constructors
Methods
void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298
void (CompletableFuture, CompletableFuture, Void): lambda$reload$4, method_74298, method_74298
void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295
void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$5, method_74295, method_74295
CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299
CompletionStage (Executor, Map): lambda$reload$1, method_74299, method_74299
ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303
ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$3, method_74303, method_74303
1.21.11_unobfuscated
Names
net.minecraft.client.particle.ParticleResources
net.minecraft.class_11939
net.minecraft.client.particle.ParticleSpriteManager
Fields
org.slf4j.Logger: LOGGER, field_62625, LOGGER
ResourceFinder: PARTICLE_LISTER, field_62626, PARTICLE_RESOURCE_FINDER
Map<Identifier, ParticleSpriteManager$SimpleSpriteProvider>: spriteSets, field_62627, spriteAwareParticleFactories
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: providers, field_62628, particleFactories
Runnable: onReload, field_62629, onPreparedTask
Constructors
()
Methods
void (Runnable): onReload, method_74296, setOnPreparedTask
void (): registerProviders, method_74302, init
<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): register, method_74300, register
<T extends ParticleEffect> void (ParticleType<T>, ParticleSpriteManager$SpriteAwareFactory<T>): register, method_74301, register
CompletableFuture<Void> (ResourceReloader$Store, Executor, ResourceReloader$Synchronizer, Executor): reload, method_25931, reload
Optional<List<Identifier>> (Identifier, Resource): loadParticleDescription, method_74293, load
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>> (): getProviders, method_74292, getParticleFactories
void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298
void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295
CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299
void (List, Executor, Identifier, Resource): lambda$reload$2, method_74297, method_74297
ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303
Map (ResourceManager): lambda$reload$0, method_74294, method_74294