History - net.minecraft.client.particle.ParticleSpriteManager

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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Constructors

Methods

void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298

void (CompletableFuture, CompletableFuture, Void): lambda$reload$4, method_74298, method_74298

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$5, method_74295, method_74295

CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299

CompletionStage (Executor, Map): lambda$reload$1, method_74299, method_74299

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$3, method_74303, method_74303

1.21.11_unobfuscated

Names

net.minecraft.client.particle.ParticleResources

net.minecraft.class_11939

net.minecraft.client.particle.ParticleSpriteManager

Fields

org.slf4j.Logger: LOGGER, field_62625, LOGGER

ResourceFinder: PARTICLE_LISTER, field_62626, PARTICLE_RESOURCE_FINDER

Map<Identifier, ParticleSpriteManager$SimpleSpriteProvider>: spriteSets, field_62627, spriteAwareParticleFactories

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: providers, field_62628, particleFactories

Runnable: onReload, field_62629, onPreparedTask

Constructors

()

Methods

void (Runnable): onReload, method_74296, setOnPreparedTask

void (): registerProviders, method_74302, init

<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): register, method_74300, register

<T extends ParticleEffect> void (ParticleType<T>, ParticleSpriteManager$SpriteAwareFactory<T>): register, method_74301, register

CompletableFuture<Void> (ResourceReloader$Store, Executor, ResourceReloader$Synchronizer, Executor): reload, method_25931, reload

Optional<List<Identifier>> (Identifier, Resource): loadParticleDescription, method_74293, load

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>> (): getProviders, method_74292, getParticleFactories

void (CompletableFuture, CompletableFuture, Void): lambda$reload$5, method_74298, method_74298

void (SpriteLoader$StitchResult, Set, Sprite, ParticleSpriteManager$ReloadResult): lambda$reload$4, method_74295, method_74295

CompletionStage (Executor, Map): lambda$reload$3, method_74299, method_74299

void (List, Executor, Identifier, Resource): lambda$reload$2, method_74297, method_74297

ParticleSpriteManager$ReloadResult (Identifier, Resource): lambda$reload$1, method_74303, method_74303

Map (ResourceManager): lambda$reload$0, method_74294, method_74294