History - net.minecraft.entity.passive.ArmadilloEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
EntityDimensions: BABY_DIMENSIONS, field_1_6152, field_1_6152
Constructors
Methods
EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Brain$Profile<ArmadilloEntity>: BRAIN_PROVIDER, field_1_1291, PROFILE
Constructors
Methods
Brain$Profile<ArmadilloEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
Brain<ArmadilloEntity> (Brain$State): makeBrain, method_18867, deserializeBrain
Brain<ArmadilloEntity> (): getBrain, method_18868, getBrain
List (ArmadilloEntity): lambda$static$0, method_1_1526, method_1_1526
1.21.11_unobfuscated
Names
net.minecraft.world.entity.animal.armadillo.Armadillo
net.minecraft.class_9069
net.minecraft.entity.passive.ArmadilloEntity
Fields
float: BABY_SCALE, field_47778, field_47778
float: MAX_HEAD_ROTATION_EXTENT, field_48332, field_48332
int: SCARE_CHECK_INTERVAL, field_47779, field_47779
double: SCARE_DISTANCE_HORIZONTAL, field_48333, field_48333
double: SCARE_DISTANCE_VERTICAL, field_48334, field_48334
TrackedData<ArmadilloEntity$State>: ARMADILLO_STATE, field_47785, STATE
long: inStateTicks, field_47786, currentStateTicks
AnimationState: rollOutAnimationState, field_49080, unrollingAnimationState
AnimationState: rollUpAnimationState, field_49081, rollingAnimationState
AnimationState: peekAnimationState, field_49082, scaredAnimationState
int: scuteTime, field_47787, nextScuteShedCooldown
boolean: peekReceivedClient, field_49083, peeking
Constructors
(EntityType<? extends AnimalEntity>, World)
Methods
PassiveEntity (ServerWorld, PassiveEntity): getBreedOffspring, method_5613, createChild
DefaultAttributeContainer$Builder (): createAttributes, method_55722, createArmadilloAttributes
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
boolean (): isScared, method_55723, isNotIdle
boolean (): shouldHideInShell, method_55711, isRolledUp
boolean (): shouldSwitchToScaredState, method_55714, shouldSwitchToScaredState
ArmadilloEntity$State (): getState, method_55718, getState
void (ArmadilloEntity$State): switchToState, method_55713, setState
void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet
Brain$Profile<ArmadilloEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
void (ServerWorld): customServerAiStep, method_5958, mobTick
int (): pickNextScuteDropTime, method_55719, getNextScuteShedCooldown
void (): tick, method_5773, tick
float (): getAgeScale, method_17825, getScaleFactor
void (): setupAnimationStates, method_55720, updateAnimationStates
void (byte): handleEntityEvent, method_5711, handleStatus
boolean (ItemStack): isFood, method_6481, isBreedingItem
boolean (EntityType<ArmadilloEntity>, WorldAccess, SpawnReason, BlockPos, Random): checkArmadilloSpawnRules, method_56083, canSpawn
boolean (LivingEntity): isScaredBy, method_55721, isEntityThreatening
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
void (): rollUp, method_55715, startRolling
void (): rollOut, method_55724, unroll
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
void (ServerWorld, DamageSource, float): actuallyHurt, method_6074, applyDamage
ActionResult (PlayerEntity, Hand): mobInteract, method_5992, interactMob
boolean (Entity, ItemStack): brushOffScute, method_55716, brushScute
boolean (): canStayRolledUp, method_55717, canRollUp
boolean (): canFallInLove, method_6482, canEat
SoundEvent (): getAmbientSound, method_5994, getAmbientSound
void (): playEatingSound, method_61458, playEatSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
void (BlockPos, BlockState): playStepSound, method_5712, playStepSound
int (): getMaxHeadYRot, method_5986, getMaxHeadRotation
BodyControl (): createBodyControl, method_5963, createBodyControl
void (Integer): lambda$readAdditionalSaveData$0, method_68268, method_68268