History - net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
boolean (RegistryEntry): lambda$getRandomPoiWithinSection$1, method_27921, method_27921
boolean (RegistryEntry): lambda$getRandomPoiWithinSection$0, method_27921, method_27921
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal
net.minecraft.class_5274
net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
Fields
int: POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE
int: VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE
int: RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE
int: RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE
Constructors
(PathAwareEntity, double)
Methods
Vec3d (): getPosition, method_6302, getWanderTarget
Vec3d (): getPositionTowardsAnywhere, method_27925, findRandomInRange
Vec3d (): getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos
Vec3d (): getPositionTowardsPoi, method_27927, findRandomBlockPos
ChunkSectionPos (): getRandomVillageSection, method_27928, findRandomChunkPos
BlockPos (ChunkSectionPos): getRandomPoiWithinSection, method_27923, findRandomPosInChunk
boolean (VillagerEntity): doesVillagerWantGolem, method_27922, canVillagerSummonGolem
boolean (RegistryEntry): lambda$getRandomPoiWithinSection$1, method_27921, method_27921
boolean (ServerWorld, ChunkSectionPos): lambda$getRandomVillageSection$0, method_27924, method_27924