History - net.minecraft.client.window.WindowBackend

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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26.3-snapshot-9

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void (): setWindowHints, method_1_2671, setHints

GpuDevice (long, DebugOptions): createDevice, method_1_2669, createDevice

long (): getWindowFlags, method_1_8636, getWindowCreationFlags

void (String): handleWindowCreationErrors, method_1_2670, reportError

long (String, int, int, long): createWindow, method_1_9788, createWindow

GpuDevice (DebugOptions): createDevice, method_1_2669, createDevice

26.3-snapshot-8

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26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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26.3-snapshot-4

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void (LoggingGlfwErrorCallback$Error): handleWindowCreationErrors, method_1_2670, reportError

void (): loadLibrary, method_1_8637, loadGraphics

void (): unloadLibrary, method_1_8638, unloadGraphics

long (): getWindowFlags, method_1_8636, getWindowCreationFlags

void (String): handleWindowCreationErrors, method_1_2670, reportError

26.3-snapshot-3

Names

com.mojang.blaze3d.systems.GpuBackend

com.mojang.renderpearl.api.device.GpuBackend

Fields

Constructors

Methods

GpuDevice (long, DebugOptions): createDevice, method_1_2669, createDevice

GpuDevice (long, DebugOptions): createDevice, method_1_2669, createDevice

26.3-snapshot-2

Names

Fields

Constructors

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GpuDevice (long, ShaderSourceGetter, DebugOptions, Runnable): createDevice, method_1_2669, createDevice

GpuDevice (long, DebugOptions): createDevice, method_1_2669, createDevice

26.3-snapshot-1

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26.2

Names

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GpuDevice (long, ShaderSourceGetter, DebugOptions): createDevice, method_1_2669, createDevice

GpuDevice (long, ShaderSourceGetter, DebugOptions, Runnable): createDevice, method_1_2669, createDevice

26.1.2

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26.1.1

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26.1

Names

com.mojang.blaze3d.systems.GpuBackend

net.minecraft.class_1_11

net.minecraft.client.window.WindowBackend

Fields

Constructors

Methods

String (): getName, method_1_405, getName

void (): setWindowHints, method_1_2671, setHints

void (LoggingGlfwErrorCallback$Error): handleWindowCreationErrors, method_1_2670, reportError

GpuDevice (long, ShaderSourceGetter, DebugOptions): createDevice, method_1_2669, createDevice