History - net.minecraft.block.DaylightDetectorBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<DaylightDetectorBlock>: CODEC, field_46331, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<DaylightDetectorBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.DaylightDetectorBlock

net.minecraft.class_2309

net.minecraft.block.DaylightDetectorBlock

Fields

com.mojang.serialization.MapCodec<DaylightDetectorBlock>: CODEC, field_46331, CODEC

IntProperty: POWER, field_10897, POWER

BooleanProperty: INVERTED, field_10899, INVERTED

VoxelShape: SHAPE, field_10898, SHAPE

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<DaylightDetectorBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState): useShapeForLightOcclusion, method_9526, hasSidedTransparency

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

void (BlockState, World, BlockPos): updateSignalStrength, method_9983, updateState

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker

void (World, BlockPos, BlockState, DaylightDetectorBlockEntity): tickEntity, method_31642, tick

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties