History - com.mojang.blaze3d.systems.RenderPass$RenderObject

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

VertexFormat$IndexType: indexType, comp_3807, indexType

IndexType: indexType, comp_3807, indexType

Constructors

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, int)

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, int, BiConsumer<T, RenderPass$UniformUploader>)

(int, GpuBuffer, GpuBuffer, IndexType, int, int, int)

(int, GpuBuffer, GpuBuffer, IndexType, int, int, int, BiConsumer<T, RenderPass$UniformUploader>)

Methods

VertexFormat$IndexType (): indexType, comp_3807, indexType

IndexType (): indexType, comp_3807, indexType

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

int: baseVertex, comp_1_192, baseVertex

Constructors

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int)

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, BiConsumer<T, RenderPass$UniformUploader>)

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, int)

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, int, BiConsumer<T, RenderPass$UniformUploader>)

Methods

int (): baseVertex, comp_1_192, baseVertex

1.21.11_unobfuscated

Names

com.mojang.blaze3d.systems.RenderPass$Draw

com.mojang.blaze3d.systems.RenderPass$class_10884

com.mojang.blaze3d.systems.RenderPass$RenderObject

Fields

int: slot, comp_3804, slot

GpuBuffer: vertexBuffer, comp_3805, vertexBuffer

GpuBuffer: indexBuffer, comp_3806, indexBuffer

VertexFormat$IndexType: indexType, comp_3807, indexType

int: firstIndex, comp_3808, firstIndex

int: indexCount, comp_3809, indexCount

BiConsumer<T, RenderPass$UniformUploader>: uniformUploaderConsumer, comp_3810, uniformUploaderConsumer

Constructors

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int)

(int, GpuBuffer, GpuBuffer, VertexFormat$IndexType, int, int, BiConsumer<T, RenderPass$UniformUploader>)

Methods

int (): slot, comp_3804, slot

GpuBuffer (): vertexBuffer, comp_3805, vertexBuffer

GpuBuffer (): indexBuffer, comp_3806, indexBuffer

VertexFormat$IndexType (): indexType, comp_3807, indexType

int (): firstIndex, comp_3808, firstIndex

int (): indexCount, comp_3809, indexCount

BiConsumer<T, RenderPass$UniformUploader> (): uniformUploaderConsumer, comp_3810, uniformUploaderConsumer