History - net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

SpriteHolder: sprites, field_61778, spriteHolder

Constructors

Methods

void (MatrixStack, int, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSign, method_65825, renderSign

Model$SinglePartModel (S): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId

void (S, MatrixStack, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

SpriteHolder: materials, field_61778, spriteHolder

SpriteHolder: sprites, field_61778, spriteHolder

Constructors

Methods

Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId

float (): getSignModelRenderScale, method_51272, getSignScale

float (): getSignTextRenderScale, method_51273, getTextScale

Vec3d (): getTextOffset, method_45790, getTextOffset

void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms

void (SignBlockEntityRenderState, MatrixStack, BlockState, AbstractSignBlock, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render

void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, boolean): submitSignText, method_65828, renderText

void (MatrixStack, boolean, Vec3d): translateSignText, method_65826, applyTextTransforms

SignBlockEntityRenderState (): createRenderState, method_74335, createRenderState

BlockEntityRenderState (): createRenderState, method_74335, createRenderState

Model$SinglePartModel (S): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId

void (S, MatrixStack, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render

void (S, MatrixStack, OrderedRenderCommandQueue, SignText): submitSignText, method_65828, renderText

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.blockentity.AbstractSignRenderer

net.minecraft.class_10529

net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer

Fields

int: BLACK_TEXT_OUTLINE_COLOR, field_55506, GLOWING_BLACK_TEXT_COLOR

int: OUTLINE_RENDER_DISTANCE, field_55507, MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE

TextRenderer: font, field_55508, textRenderer

SpriteHolder: materials, field_61778, spriteHolder

Constructors

(BlockEntityRendererFactory$Context)

Methods

Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId

float (): getSignModelRenderScale, method_51272, getSignScale

float (): getSignTextRenderScale, method_51273, getTextScale

Vec3d (): getTextOffset, method_45790, getTextOffset

void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms

void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_65820, render

void (SignBlockEntityRenderState, MatrixStack, BlockState, AbstractSignBlock, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render

void (MatrixStack, int, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSign, method_65825, renderSign

void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, boolean): submitSignText, method_65828, renderText

void (MatrixStack, boolean, Vec3d): translateSignText, method_65826, applyTextTransforms

boolean (BlockPos): isOutlineVisible, method_65827, shouldRenderTextOutline

int (SignText): getDarkColor, method_65822, getTextColor

SignBlockEntityRenderState (): createRenderState, method_74335, createRenderState

void (SignBlockEntity, SignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74333, updateRenderState

void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render

void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState

BlockEntityRenderState (): createRenderState, method_74335, createRenderState

OrderedText (SignBlockEntityRenderState, Text): lambda$submitSignText$0, method_65819, method_65819