History - net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
SpriteHolder: sprites, field_61778, spriteHolder
Constructors
Methods
void (MatrixStack, int, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSign, method_65825, renderSign
Model$SinglePartModel (S): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId
void (S, MatrixStack, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
SpriteHolder: materials, field_61778, spriteHolder
SpriteHolder: sprites, field_61778, spriteHolder
Constructors
Methods
Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId
float (): getSignModelRenderScale, method_51272, getSignScale
float (): getSignTextRenderScale, method_51273, getTextScale
Vec3d (): getTextOffset, method_45790, getTextOffset
void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms
void (SignBlockEntityRenderState, MatrixStack, BlockState, AbstractSignBlock, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render
void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, boolean): submitSignText, method_65828, renderText
void (MatrixStack, boolean, Vec3d): translateSignText, method_65826, applyTextTransforms
SignBlockEntityRenderState (): createRenderState, method_74335, createRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState
Model$SinglePartModel (S): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId
void (S, MatrixStack, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render
void (S, MatrixStack, OrderedRenderCommandQueue, SignText): submitSignText, method_65828, renderText
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.AbstractSignRenderer
net.minecraft.class_10529
net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer
Fields
int: BLACK_TEXT_OUTLINE_COLOR, field_55506, GLOWING_BLACK_TEXT_COLOR
int: OUTLINE_RENDER_DISTANCE, field_55507, MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE
TextRenderer: font, field_55508, textRenderer
SpriteHolder: materials, field_61778, spriteHolder
Constructors
(BlockEntityRendererFactory$Context)
Methods
Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId
float (): getSignModelRenderScale, method_51272, getSignScale
float (): getSignTextRenderScale, method_51273, getTextScale
Vec3d (): getTextOffset, method_45790, getTextOffset
void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms
void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_65820, render
void (SignBlockEntityRenderState, MatrixStack, BlockState, AbstractSignBlock, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSignWithText, method_65821, render
void (MatrixStack, int, WoodType, Model$SinglePartModel, ModelCommandRenderer$CrumblingOverlayCommand, OrderedRenderCommandQueue): submitSign, method_65825, renderSign
void (SignBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, boolean): submitSignText, method_65828, renderText
void (MatrixStack, boolean, Vec3d): translateSignText, method_65826, applyTextTransforms
boolean (BlockPos): isOutlineVisible, method_65827, shouldRenderTextOutline
int (SignText): getDarkColor, method_65822, getTextColor
SignBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (SignBlockEntity, SignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74333, updateRenderState
void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState
OrderedText (SignBlockEntityRenderState, Text): lambda$submitSignText$0, method_65819, method_65819