History - net.minecraft.world.biome.source.util.VanillaTerrainParametersCreator

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

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26.3-snapshot-1

Names

Fields

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26.2

Names

Fields

ToFloatFunction<Float>: NO_TRANSFORM, field_38028, IDENTITY

ToFloatFunction<Float>: AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER

ToFloatFunction<Float>: AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER

ToFloatFunction<Float>: AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER

it.unimi.dsi.fastutil.floats.Float2FloatFunction: NO_TRANSFORM, field_38028, IDENTITY

it.unimi.dsi.fastutil.floats.Float2FloatFunction: AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER

it.unimi.dsi.fastutil.floats.Float2FloatFunction: AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER

it.unimi.dsi.fastutil.floats.Float2FloatFunction: AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER

Constructors

Methods

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): buildErosionJaggednessSpline, method_42053, method_42053

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, float, float, ToFloatFunction<Float>): buildRidgeJaggednessSpline, method_42052, method_42052

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, ToFloatFunction<Float>): buildWeirdnessJaggednessSpline, method_42049, method_42049

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): getErosionFactor, method_42054, method_42054

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, boolean, ToFloatFunction<Float>): buildMountainRidgeSplineWithPoints, method_42050, method_42050

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): ridgeSpline, method_42048, method_42048

<I extends ToFloatFunction<?>> Spline<I> (I, I, I, float, float, float, float, it.unimi.dsi.fastutil.floats.Float2FloatFunction): buildErosionJaggednessSpline, method_42053, createJaggednessSubspline

float (float): peaksAndValleys, method_1_4237, getPeaksValleysNoise

<I extends ToFloatFunction<?>> Spline<I> (I, I, float, float, it.unimi.dsi.fastutil.floats.Float2FloatFunction): buildRidgeJaggednessSpline, method_42052, ridgesFoldedSpline

<I extends ToFloatFunction<?>> Spline<I> (I, float, it.unimi.dsi.fastutil.floats.Float2FloatFunction): buildWeirdnessJaggednessSpline, method_42049, ridgesSpline

<I extends ToFloatFunction<?>> Spline<I> (I, I, I, float, boolean, it.unimi.dsi.fastutil.floats.Float2FloatFunction): getErosionFactor, method_42054, createFactorSubspline

<I extends ToFloatFunction<?>> Spline<I> (I, float, boolean, it.unimi.dsi.fastutil.floats.Float2FloatFunction): buildMountainRidgeSplineWithPoints, method_42050, method_42050

<I extends ToFloatFunction<?>> Spline<I> (I, I, float, float, float, float, float, float, boolean, boolean, it.unimi.dsi.fastutil.floats.Float2FloatFunction): buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline

<I extends ToFloatFunction<?>> Spline<I> (I, float, float, float, float, float, float, it.unimi.dsi.fastutil.floats.Float2FloatFunction): ridgeSpline, method_42048, method_42048

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.data.worldgen.TerrainProvider

net.minecraft.class_6765

net.minecraft.world.biome.source.util.VanillaTerrainParametersCreator

Fields

float: DEEP_OCEAN_CONTINENTALNESS, field_38024, field_38024

float: OCEAN_CONTINENTALNESS, field_38025, field_38025

float: PLAINS_CONTINENTALNESS, field_38026, field_38026

float: BEACH_CONTINENTALNESS, field_38027, field_38027

ToFloatFunction<Float>: NO_TRANSFORM, field_38028, IDENTITY

ToFloatFunction<Float>: AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER

ToFloatFunction<Float>: AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER

ToFloatFunction<Float>: AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER

Constructors

()

Methods

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, boolean): overworldOffset, method_42056, createOffsetSpline

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, I, boolean): overworldFactor, method_42055, createFactorSpline

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, I, boolean): overworldJaggedness, method_42058, createJaggednessSpline

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): buildErosionJaggednessSpline, method_42053, method_42053

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, float, float, ToFloatFunction<Float>): buildRidgeJaggednessSpline, method_42052, method_42052

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, ToFloatFunction<Float>): buildWeirdnessJaggednessSpline, method_42049, method_42049

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): getErosionFactor, method_42054, method_42054

float (float, float, float, float): calculateSlope, method_42047, method_42047

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, boolean, ToFloatFunction<Float>): buildMountainRidgeSplineWithPoints, method_42050, method_42050

float (float, float, float): mountainContinentalness, method_42046, getOffsetValue

float (float): calculateMountainRidgeZeroContinentalnessPoint, method_42045, method_42045

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline

<C, I extends ToFloatFunction<C>> Spline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): ridgeSpline, method_42048, method_42048

float (float): lambda$static$2, method_42057, method_42057

float (float): lambda$static$1, method_42059, method_42059

float (float): lambda$static$0, method_42060, method_42060