History - net.minecraft.entity.vehicle.AbstractChestBoatEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
ActionResult (PlayerEntity, Hand): interact, method_5688, interact
ActionResult (PlayerEntity, Hand, Vec3d): interact, method_5688, interact
1.21.11_unobfuscated
Names
net.minecraft.world.entity.vehicle.boat.AbstractChestBoat
net.minecraft.class_10256
net.minecraft.entity.vehicle.AbstractChestBoatEntity
Fields
int: CONTAINER_SIZE, field_54462, INVENTORY_SIZE
DefaultedList<ItemStack>: itemStacks, field_54463, inventory
RegistryKey<LootTable>: lootTable, field_54464, lootTable
long: lootTableSeed, field_54465, lootTableSeed
Constructors
(EntityType<? extends AbstractChestBoatEntity>, World, Supplier<Item>)
Methods
float (): getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset
int (): getMaxPassengers, method_64500, getMaxPassengers
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
void (ServerWorld, DamageSource): destroy, method_7516, killAndDropSelf
void (Entity$RemovalReason): remove, method_5650, remove
ActionResult (PlayerEntity, Hand): interact, method_5688, interact
void (PlayerEntity): openCustomInventoryScreen, method_6722, openInventory
void (): clearContent, method_5448, clear
int (): getContainerSize, method_5439, size
ItemStack (int): getItem, method_5438, getStack
ItemStack (int, int): removeItem, method_5434, removeStack
ItemStack (int): removeItemNoUpdate, method_5441, removeStack
void (int, ItemStack): setItem, method_5447, setStack
StackReference (int): getSlot, method_32318, getStackReference
void (): setChanged, method_5431, markDirty
boolean (PlayerEntity): stillValid, method_5443, canPlayerUse
ScreenHandler (int, PlayerInventory, PlayerEntity): createMenu, method_1_147, createMenu
void (PlayerEntity): unpackLootTable, method_64501, generateLoot
RegistryKey<LootTable> (): getContainerLootTable, method_42276, getLootTable
void (RegistryKey<LootTable>): setContainerLootTable, method_42275, setLootTable
long (): getContainerLootTableSeed, method_42277, getLootTableSeed
void (long): setContainerLootTableSeed, method_42274, setLootTableSeed
DefaultedList<ItemStack> (): getItemStacks, method_42278, getInventory
void (): clearItemStacks, method_42273, resetInventory
void (ContainerUser): stopOpen, method_5432, onClose