net.minecraft.test

public class Batches

net.minecraft.gametest.framework.GameTestBatchFactory
net.minecraft.class_9113
net.minecraft.test.Batches

Field summary

Modifier and TypeField
private static final int
MAX_TESTS_PER_BATCH
field_48467
BATCH_SIZE
public static final Batches$Decorator
DIRECT
field_56170
DEFAULT_DECORATOR

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static List<GameTestBatch>
divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> allTests, GameTestBatchFactory$TestDecorator decorator, MinecraftServer server)
method_66925(Collection<class_6880$class_6883<class_10660>> arg0, class_9113$class_10658 arg1, MinecraftServer arg2)
batch(Collection<RegistryEntry$Reference<TestInstance>> instances, Batches$Decorator decorator, MinecraftServer arg2)
public static TestRunContext$Batcher
fromGameTestInfo()
method_56188()
defaultBatcher()
public static TestRunContext$Batcher
fromGameTestInfo(int maxTestsPerBatch)
method_61092(int arg0)
batcher(int batchSize)
public static GameTestBatch
toGameTestBatch(Collection<GameTestInfo> tests, Holder<TestEnvironmentDefinition<?>> batch, int counter)
method_56195(Collection<class_4517> arg0, class_6880<class_10665<?>> arg1, int arg2)
create(Collection<GameTestState> states, RegistryEntry<TestEnvironmentDefinition<?>> environment, int index)
private static Collection
lambda$fromGameTestInfo$0(int arg0, Collection arg1)
method_56193(int arg0, Collection arg1)
method_56193(int arg0, Collection states)
private static Stream
lambda$fromGameTestInfo$2(int arg0, Map$Entry arg1)
method_56196(int arg0, Map$Entry arg1)
method_56196(int arg0, Map$Entry entry)
private static GameTestBatch
lambda$fromGameTestInfo$3(Holder arg0, List arg1, long arg2)
method_56192(class_6880 arg0, List arg1, long arg2)
method_56192(RegistryEntry arg0, List states, long index)
private static RegistryEntry
lambda$fromGameTestInfo$1(GameTestInfo arg0)
method_66929(class_4517 arg0)
method_66929(GameTestState state)
private static Stream
lambda$divideIntoBatches$1(MinecraftServer arg0, GameTestBatchFactory$TestDecorator arg1, Map$Entry arg2)
method_1_6983(MinecraftServer arg0, class_9113$class_10658 arg1, Map$Entry arg2)
method_1_6983(MinecraftServer arg0, Batches$Decorator arg1, Map$Entry arg2)
private static GameTestBatch
lambda$divideIntoBatches$3(Holder arg0, List arg1, long arg2)
method_66930(class_6880 arg0, List arg1, long arg2)
method_66930(RegistryEntry arg0, List states, long index)
private static Stream
lambda$divideIntoBatches$2(GameTestBatchFactory$TestDecorator arg0, ServerLevel arg1, Holder$Reference arg2)
method_66928(class_9113$class_10658 arg0, class_3218 arg1, class_6880$class_6883 arg2)
method_66928(Batches$Decorator arg0, ServerWorld arg1, RegistryEntry$Reference instance)
private static RegistryEntry
lambda$divideIntoBatches$0(Holder$Reference arg0)
method_1_6982(class_6880$class_6883 arg0)
method_1_6982(RegistryEntry$Reference arg0)
private static Stream
lambda$static$0(Holder$Reference arg0, ServerLevel arg1)
method_66927(class_6880$class_6883 arg0, class_3218 arg1)
method_66927(RegistryEntry$Reference instance, ServerWorld world)