| protected void |
|
| protected void |
| generateSmallDoor(WorldGenLevel level, RandomSource random, BoundingBox chunkBB, StrongholdPieces$StrongholdPiece$SmallDoorType doorType, int footX, int footY, int footZ) |
| method_14872(class_5281 arg0, class_5819 arg1, class_3341 arg2, class_3421$class_3437$class_3438 arg3, int arg4, int arg5, int arg6) |
| generateEntrance(StructureWorldAccess world, Random random, BlockBox boundingBox, StrongholdGenerator$Piece$EntranceType type, int x, int y, int z) |
|
| protected StrongholdGenerator$Piece$EntranceType |
|
| protected StructurePiece |
| generateSmallDoorChildForward(StrongholdPieces$StartPiece startPiece, StructurePieceAccessor structurePieceAccessor, RandomSource random, int xOff, int yOff) |
| method_14874(class_3421$class_3434 arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4) |
| fillForwardOpening(StrongholdGenerator$Start start, StructurePiecesHolder holder, Random random, int leftRightOffset, int heightOffset) |
|
| protected StructurePiece |
| generateSmallDoorChildLeft(StrongholdPieces$StartPiece startPiece, StructurePieceAccessor structurePieceAccessor, RandomSource random, int yOff, int zOff) |
| method_14870(class_3421$class_3434 arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4) |
| fillNWOpening(StrongholdGenerator$Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset) |
|
| protected StructurePiece |
| generateSmallDoorChildRight(StrongholdPieces$StartPiece startPiece, StructurePieceAccessor structurePieceAccessor, RandomSource random, int yOff, int zOff) |
| method_14873(class_3421$class_3434 arg0, class_6130 arg1, class_5819 arg2, int arg3, int arg4) |
| fillSEOpening(StrongholdGenerator$Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset) |
|
| protected static boolean |
|