| default void |
| add(UUID id, Component name, float progress, BossEvent$BossBarColor color, BossEvent$BossBarOverlay overlay, boolean darkenScreen, boolean playMusic, boolean createWorldFog) |
| method_34103(UUID arg0, class_2561 arg1, float arg2, class_1259$class_1260 arg3, class_1259$class_1261 arg4, boolean arg5, boolean arg6, boolean arg7) |
| add(UUID uuid, Text name, float percent, BossBar$Color color, BossBar$Style style, boolean darkenSky, boolean dragonMusic, boolean thickenFog) |
|
| default void |
|
| default void |
| updateProgress(UUID id, float progress) |
| method_34100(UUID arg0, float arg1) |
| updateProgress(UUID uuid, float percent) |
|
| default void |
|
| default void |
|
| default void |
| updateProperties(UUID id, boolean darkenScreen, boolean playMusic, boolean createWorldFog) |
| method_34104(UUID arg0, boolean arg1, boolean arg2, boolean arg3) |
| updateProperties(UUID uuid, boolean darkenSky, boolean dragonMusic, boolean thickenFog) |
|