net.minecraft.client.render.entity.model

public class BreezeEntityModel

extends EntityModel<BreezeEntityRenderState>

net.minecraft.client.model.monster.breeze.BreezeModel
net.minecraft.class_8973
net.minecraft.client.render.entity.model.BreezeEntityModel

Field summary

Modifier and TypeField
private static final float
WIND_TOP_SPEED
field_47431
field_47431
private static final float
WIND_MIDDLE_SPEED
field_47432
field_47432
private static final float
WIND_BOTTOM_SPEED
field_47433
field_47433
private final ModelPart
head
field_47435
head
private final ModelPart
eyes
field_47874
eyes
private final ModelPart
wind
field_47875
windBody
private final ModelPart
windTop
field_47437
windTop
private final ModelPart
windMid
field_47438
windMid
private final ModelPart
windBottom
field_47439
windBottom
private final ModelPart
rods
field_47440
rods
private final Animation
idleAnimation
field_60882
idlingAnimation
private final Animation
shootAnimation
field_60883
shootingAnimation
private final Animation
slideAnimation
field_60884
slidingAnimation
private final Animation
slideBackAnimation
field_60885
slidingBackAnimation
private final Animation
inhaleAnimation
field_60886
inhalingAnimation
private final Animation
jumpAnimation
field_60887
longJumpingAnimation

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
private static ModelData
createBaseMesh()
method_72835()
createModelData()
public static TexturedModelData
createBodyLayer()
method_55233()
getTexturedModelData()
public static TexturedModelData
createWindLayer()
method_72833()
getWindTexturedModelData()
public static TexturedModelData
createEyesLayer()
method_72834()
getEyesTexturedModelData()
public void
setupAnim(BreezeRenderState state)
method_55232(class_10006 arg0)
setAngles(BreezeEntityRenderState arg0)
public ModelPart
head()
method_55819()
getHead()
public ModelPart
eyes()
method_55820()
getEyes()
public ModelPart
rods()
method_55821()
getRods()
public ModelPart
wind()
method_55822()
getWindBody()
public void
setupAnim(Object state)
method_2819(Object arg0)
setAngles(Object arg0)