net.minecraft.client.render.entity

public class ExperienceOrbEntityRenderer

extends EntityRenderer<ExperienceOrbEntity, ExperienceOrbEntityRenderState>

net.minecraft.client.renderer.entity.ExperienceOrbRenderer
net.minecraft.class_902
net.minecraft.client.render.entity.ExperienceOrbEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
EXPERIENCE_ORB_LOCATION
field_4701
TEXTURE
private static final RenderLayer
RENDER_TYPE
field_21741
LAYER

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
protected int
getBlockLightLevel(ExperienceOrb entity, BlockPos blockPos)
method_24089(class_1303 arg0, class_2338 arg1)
getBlockLight(ExperienceOrbEntity arg0, BlockPos arg1)
public void
submit(ExperienceOrbRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3966(class_10022 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ExperienceOrbEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
private static void
vertex(VertexConsumer buffer, PoseStack$Pose pose, float x, float y, int r, int g, int b, float u, float v, int lightCoords)
method_23171(class_4588 arg0, class_4587$class_4665 arg1, float arg2, float arg3, int arg4, int arg5, int arg6, float arg7, float arg8, int arg9)
vertex(VertexConsumer vertexConsumer, MatrixStack$Entry matrix, float x, float y, int red, int green, int blue, float u, float v, int light)
public ExperienceOrbEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(ExperienceOrb entity, ExperienceOrbRenderState state, float partialTicks)
method_62434(class_1303 arg0, class_10022 arg1, float arg2)
updateRenderState(ExperienceOrbEntity arg0, ExperienceOrbEntityRenderState arg1, float arg2)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
protected int
getBlockLightLevel(Entity entity, BlockPos blockPos)
method_24087(class_1297 arg0, class_2338 arg1)
getBlockLight(Entity arg0, BlockPos arg1)
private static void
lambda$submit$0(int arg0, int arg1, float arg2, float arg3, ExperienceOrbRenderState arg4, float arg5, float arg6, PoseStack$Pose arg7, VertexConsumer arg8)
method_72982(int arg0, int arg1, float arg2, float arg3, class_10022 arg4, float arg5, float arg6, class_4587$class_4665 arg7, class_4588 arg8)
method_72982(int arg0, int arg1, float arg2, float arg3, ExperienceOrbEntityRenderState arg4, float arg5, float arg6, MatrixStack$Entry matricesEntry, VertexConsumer vertexConsumer)