| public void |
| tick() |
| method_3070() |
| tick() |
|
| private boolean |
| isFarAwayFromCamera() |
| method_3029() |
| isFar() |
|
| private void |
| createParticle(double x, double y, double z, double xa, double ya, double za, it.unimi.dsi.fastutil.ints.IntList rgbColors, it.unimi.dsi.fastutil.ints.IntList fadeColors, boolean trail, boolean twinkle) |
| method_3030(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, it.unimi.dsi.fastutil.ints.IntList arg6, it.unimi.dsi.fastutil.ints.IntList arg7, boolean arg8, boolean arg9) |
| addExplosionParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, it.unimi.dsi.fastutil.ints.IntList colors, it.unimi.dsi.fastutil.ints.IntList targetColors, boolean trail, boolean flicker) |
|
| private void |
| createParticleBall(double baseSpeed, int steps, it.unimi.dsi.fastutil.ints.IntList rgbColors, it.unimi.dsi.fastutil.ints.IntList fadeColors, boolean trail, boolean twinkle) |
| method_3031(double arg0, int arg1, it.unimi.dsi.fastutil.ints.IntList arg2, it.unimi.dsi.fastutil.ints.IntList arg3, boolean arg4, boolean arg5) |
| explodeBall(double size, int amount, it.unimi.dsi.fastutil.ints.IntList colors, it.unimi.dsi.fastutil.ints.IntList targetColors, boolean trail, boolean flicker) |
|
| private void |
| createParticleShape(double baseSpeed, double[][] coords, it.unimi.dsi.fastutil.ints.IntList rgbColors, it.unimi.dsi.fastutil.ints.IntList fadeColors, boolean trail, boolean twinkle, boolean flat) |
| method_3028(double arg0, double[][] arg1, it.unimi.dsi.fastutil.ints.IntList arg2, it.unimi.dsi.fastutil.ints.IntList arg3, boolean arg4, boolean arg5, boolean arg6) |
| explodeStar(double size, double[][] pattern, it.unimi.dsi.fastutil.ints.IntList colors, it.unimi.dsi.fastutil.ints.IntList targetColors, boolean trail, boolean flicker, boolean keepShape) |
|
| private void |
| createParticleBurst(it.unimi.dsi.fastutil.ints.IntList rgbColors, it.unimi.dsi.fastutil.ints.IntList fadeColors, boolean trail, boolean twinkle) |
| method_3032(it.unimi.dsi.fastutil.ints.IntList arg0, it.unimi.dsi.fastutil.ints.IntList arg1, boolean arg2, boolean arg3) |
| explodeBurst(it.unimi.dsi.fastutil.ints.IntList colors, it.unimi.dsi.fastutil.ints.IntList targetColors, boolean trail, boolean flicker) |
|