net.minecraft.client.render.entity.model

public class AdultAxolotlEntityModel

extends EntityModel<AxolotlEntityRenderState>

net.minecraft.client.model.animal.axolotl.AdultAxolotlModel
net.minecraft.class_5772
net.minecraft.client.render.entity.model.AdultAxolotlEntityModel

Field summary

Modifier and TypeField
private static final float
SWIMMING_LEG_XROT
field_32449
MOVING_IN_WATER_LEG_PITCH
private final ModelPart
tail
field_28373
tail
private final ModelPart
leftHindLeg
field_28374
leftHindLeg
private final ModelPart
rightHindLeg
field_28375
rightHindLeg
private final ModelPart
leftFrontLeg
field_28376
leftFrontLeg
private final ModelPart
rightFrontLeg
field_28377
rightFrontLeg
private final ModelPart
body
field_28378
body
private final ModelPart
head
field_28379
head
private final ModelPart
topGills
field_28380
topGills
private final ModelPart
leftGills
field_28381
leftGills
private final ModelPart
rightGills
field_28382
rightGills

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static TexturedModelData
createBodyLayer()
method_33296()
getTexturedModelData()
public void
setupAnim(AxolotlRenderState state)
method_33293(class_10000 arg0)
setAngles(AxolotlEntityRenderState arg0)
private void
setupLayStillOnGroundAnimation(float ageInTicks, float factor)
method_33291(float arg0, float arg1)
setStandingOnGroundAngles(float animationProgress, float onGroundStationaryValue)
private void
setupGroundCrawlingAnimation(float ageInTicks, float factor)
method_33294(float arg0, float arg1)
setMovingOnGroundAngles(float animationProgress, float onGroundMovingValue)
private void
setupWaterHoveringAnimation(float ageInTicks, float factor)
method_33297(float arg0, float arg1)
setStandingInWaterAngles(float age, float inWaterStationaryValue)
private void
setupSwimmingAnimation(float ageInTicks, float xRot, float factor)
method_33295(float arg0, float arg1, float arg2)
setMovingInWaterAngles(float age, float headPitch, float inWaterMovingValue)
private void
setupPlayDeadAnimation(float factor)
method_33298(float arg0)
setPlayingDeadAngles(float headYaw)
private void
applyMirrorLegRotations(float factor)
method_33299(float arg0)
copyLegAngles(float offset)
public void
setupAnim(Object state)
method_2819(Object arg0)
setAngles(Object arg0)