net.minecraft.client.render.entity

public class DisplayEntityRenderer$TextDisplayEntityRenderer

extends DisplayEntityRenderer<DisplayEntity$TextDisplayEntity, DisplayEntity$TextDisplayEntity$Data, TextDisplayEntityRenderState>

net.minecraft.client.renderer.entity.DisplayRenderer$TextDisplayRenderer
net.minecraft.class_8138$class_8141
net.minecraft.client.render.entity.DisplayEntityRenderer$TextDisplayEntityRenderer

Field summary

Modifier and TypeField
private static final float
TEXT_BACKGROUND_OFFSET
field_1_7166
field_1_7166
private final TextRenderer
font
field_42531
displayTextRenderer

Constructor summary

ModifierConstructor
protected (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public TextDisplayEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(Display$TextDisplay entity, TextDisplayEntityRenderState state, float partialTicks)
method_62409(class_8113$class_8123 arg0, class_10071 arg1, float arg2)
updateRenderState(DisplayEntity$TextDisplayEntity arg0, TextDisplayEntityRenderState arg1, float arg2)
private DisplayEntity$TextDisplayEntity$TextLines
splitLines(Component input, int width)
method_49057(class_2561 arg0, int arg1)
getLines(Text text, int width)
public void
submitInner(TextDisplayEntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, float interpolationProgress)
method_49056(class_10071 arg0, class_4587 arg1, class_11659 arg2, int arg3, float arg4)
render(TextDisplayEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, int arg3, float arg4)
public void
extractRenderState(Display entity, DisplayEntityRenderState state, float partialTicks)
method_62404(class_8113 arg0, class_10011 arg1, float arg2)
updateRenderState(DisplayEntity arg0, DisplayEntityRenderState arg1, float arg2)
public void
submitInner(DisplayEntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, float interpolationProgress)
method_49052(class_10011 arg0, class_4587 arg1, class_11659 arg2, int arg3, float arg4)
render(DisplayEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, int arg3, float arg4)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
protected float
getShadowStrength(EntityRenderState state)
method_65247(class_10017 arg0)
getShadowOpacity(EntityRenderState arg0)
protected float
getShadowRadius(EntityRenderState state)
method_55831(class_10017 arg0)
getShadowRadius(EntityRenderState arg0)
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
protected boolean
affectedByCulling(Entity entity)
method_62406(class_1297 arg0)
canBeCulled(Entity arg0)
protected Box
getBoundingBoxForCulling(Entity entity)
method_62358(class_1297 arg0)
getBoundingBox(Entity arg0)
protected int
getBlockLightLevel(Entity entity, BlockPos blockPos)
method_24087(class_1297 arg0, class_2338 arg1)
getBlockLight(Entity arg0, BlockPos arg1)
protected int
getSkyLightLevel(Entity entity, BlockPos blockPos)
method_27950(class_1297 arg0, class_2338 arg1)
getSkyLight(Entity arg0, BlockPos arg1)
private static void
lambda$submitInner$0(int arg0, int arg1, int arg2, int arg3, PoseStack$Pose arg4, VertexConsumer arg5)
method_72971(int arg0, int arg1, int arg2, int arg3, class_4587$class_4665 arg4, class_4588 arg5)
method_72971(int arg0, int arg1, int arg2, int arg3, MatrixStack$Entry matricesEntry, VertexConsumer vertexConsumer)