net.minecraft.client.render

public final class RenderSetup

net.minecraft.client.renderer.rendertype.RenderSetup
net.minecraft.class_12247
net.minecraft.client.render.RenderSetup

Field summary

Modifier and TypeField
final RenderPipeline
pipeline
field_63986
pipeline
final OitPipelineSet
oitPipelineSet
field_63989
oitPipelineSet
final RenderPipeline
opaquePartsPipeline
field_1_8183
opaquePartsPipeline
final Map<String, RenderSetup$TextureSpec>
textures
field_63987
textures
final TextureTransform
textureTransform
field_63988
textureTransform
final RenderSetup$OutlineMode
outlineProperty
field_63990
outlineMode
final boolean
useLightmap
field_63991
useLightmap
final boolean
useOverlay
field_63992
useOverlay
final boolean
affectsCrumbling
field_1_8182
hasCrumbling
final boolean
sortOnUpload
field_63994
translucent
final LayeringTransform
layeringTransform
field_63996
layeringTransform
final boolean
forceSolidModelPhase
field_63993
opaque

Constructor summary

ModifierConstructor
private (RenderPipeline pipeline, OitPipelineSet oitPipelineSet, RenderPipeline opaquePartsPipeline, Map<String, RenderSetup$TextureSpec> textures, boolean useLightmap, boolean useOverlay, LayeringTransform layeringTransform, TextureTransform textureTransform, RenderSetup$OutlineMode outlineMode, boolean hasCrumbling, boolean translucent, boolean opaque)

Method summary

Modifier and TypeMethod
public static RenderSetup$Builder
builder(RenderPipeline pipeline)
method_75927(RenderPipeline arg0)
builder(RenderPipeline renderPipeline)
public List<DrawSpec$Texture>
prepareTextures(TextureManager textureManager, SamplerCache samplerCache, GpuTextureView overlayTexture, GpuTextureView lightmapTexture)
method_75926(class_1060 arg0, class_12136 arg1, GpuTextureView arg2, GpuTextureView arg3)
resolveTextures(TextureManager textureManager, SamplerCache samplerCache, GpuTextureView overlay, GpuTextureView lightmap)