| public void |
| render(MapRenderState mapRenderState, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, boolean showOnlyFrame, int lightCoords) |
| method_1773(class_10090 arg0, class_4587 arg1, class_11659 arg2, boolean arg3, int arg4) |
| draw(MapRenderState state, MatrixStack matrices, OrderedRenderCommandQueue queue, boolean renderDecorations, int light) |
|
| public void |
|
| private MapRenderState$Decoration |
|
| private static void |
| lambda$render$1(float arg0, TextureAtlasSprite arg1, int arg2, PoseStack$Pose arg3, VertexConsumer arg4) |
| method_72918(float arg0, class_1058 arg1, int arg2, class_4587$class_4665 arg3, class_4588 arg4) |
| method_72918(float arg0, Sprite arg1, int arg2, MatrixStack$Entry matrix, VertexConsumer vertexConsumer) |
|
| private static void |
|