| boolean |
| create(CreateWorldScreen createWorldScreen, LayeredRegistryAccess<RegistryLayer> finalLayers, LevelDataAndDimensions$WorldDataAndGenSettings worldDataAndGenSettings, Optional<GameRules> gameRules, Path tempDataPackDir) |
| method_1_321(class_525 arg0, class_7780<class_7659> arg1, class_8895$class_1_251 arg2, Optional<class_1928> arg3, Path arg4) |
| create(CreateWorldScreen screen, CombinedDynamicRegistries<ServerDynamicRegistryType> dynamicRegistries, ParsedSaveProperties$PropertiesAndSettings saveProperties, Optional<GameRules> gameRules, Path dataPackTempDir) |
|