net.minecraft.client.gl

class GlGpuBufferAllocator$TransientBuffer

extends GlGpuBuffer

com.mojang.blaze3d.opengl.GlTransientMemory$TransientGpuBuffer
net.minecraft.class_1_1014$class_1_1020
net.minecraft.client.gl.GlGpuBufferAllocator$TransientBuffer

Field summary

Modifier and TypeField
private boolean
closed
field_1_6957
closed
private final long
bufferSubmitIndex
field_1_6956
commandBufferIndex
final GlGpuBufferAllocator
this$0
field_1_6958
field_1_6958

Constructor summary

ModifierConstructor
protected (GlGpuBufferAllocator this$0, int glId, int usage, long size)

Method summary

Modifier and TypeMethod
public boolean
isClosed()
public void
close()
public GpuBufferSlice$Mapped
map(long offset, long length, boolean read, boolean write)
map(long arg0, long arg1, boolean arg2, boolean arg3)
map(long arg0, long arg1, boolean arg2, boolean arg3)
public GpuBufferSlice
slice(long offset, long length)
slice(long arg0, long arg1)
slice(long arg0, long arg1)
public GpuBufferSlice
slice()