net.minecraft.block

public class WallSignBlock

extends AbstractSignBlock implements FixedSign

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider, Waterloggable, FluidDrainable, FluidFillable, FixedSign

net.minecraft.world.level.block.WallSignBlock
net.minecraft.class_2551
net.minecraft.block.WallSignBlock

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
FACING
field_11726
FACING
private static final Map<Direction, VoxelShape>
SHAPES
field_11727
SHAPES_BY_DIRECTION

Constructor summary

ModifierConstructor
public (WoodType type, AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public float
getYRotationDegrees(BlockState state)
method_49814(class_2680 arg0)
getRotationDegrees(BlockState arg0)
public Vec3d
getSignHitboxCenterPosition(BlockState state)
method_50003(class_2680 arg0)
getCenter(BlockState arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public FixedSign$AttachmentType
attachmentPoint(BlockState state)
method_1_2687(class_2680 arg0)
getAttachment(BlockState arg0)