| protected BlockState |
| updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) |
| method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) |
| getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| public BlockState |
|
| public void |
| setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack) |
| method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) |
| onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
|
| protected boolean |
|
| public static void |
|
| public static BlockState |
|
| public BlockState |
|
| public void |
| playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack destroyedWith) |
| method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) |
| afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) |
|
| protected static void |
|
| protected void |
|
| protected long |
|