net.minecraft.block

public class ComparatorBlock

extends AbstractRedstoneGateBlock implements BlockEntityProvider

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider

net.minecraft.world.level.block.ComparatorBlock
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock

Field summary

Modifier and TypeField
public static final EnumProperty<ComparatorMode>
MODE
field_10789
MODE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected int
getDelay(BlockState state)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
public BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected int
getOutputSignal(BlockGetter level, BlockPos pos, BlockState state)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2)
private int
calculateOutputSignal(Level level, BlockPos pos, BlockState state)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
calculateOutputSignal(World world, BlockPos pos, BlockState state)
protected boolean
shouldTurnOn(Level level, BlockPos pos, BlockState state)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World arg0, BlockPos arg1, BlockState arg2)
protected int
getInputSignal(Level level, BlockPos pos, BlockState state)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World arg0, BlockPos arg1, BlockState arg2)
private ItemFrameEntity
getItemFrame(Level level, Direction direction, BlockPos tPos)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
getAttachedItemFrame(World world, Direction facing, BlockPos pos)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
checkTickOnNeighbor(Level level, BlockPos pos, BlockState state)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World arg0, BlockPos arg1, BlockState arg2)
private void
refreshOutputState(Level level, BlockPos pos, BlockState state)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World world, BlockPos pos, BlockState state)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected boolean
triggerEvent(BlockState state, Level level, BlockPos pos, int b0, int b1)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
onSyncedBlockEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
private static boolean
lambda$getItemFrame$0(Direction arg0, ItemFrame arg1)
method_9772(class_2350 arg0, class_1533 arg1)
method_9772(Direction arg0, ItemFrameEntity itemFrame)