net.minecraft.block

public abstract class AbstractCoralBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.BaseCoralPlantTypeBlock
net.minecraft.class_2230
net.minecraft.block.AbstractCoralBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
WATERLOGGED
field_9940
WATERLOGGED
private static final VoxelShape
SHAPE
field_9939
SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected void
tryScheduleDieTick(BlockState state, BlockGetter level, ScheduledTickAccess ticks, RandomSource random, BlockPos pos)
method_9430(class_2680 arg0, class_1922 arg1, class_10225 arg2, class_5819 arg3, class_2338 arg4)
checkLivingConditions(BlockState state, BlockView world, ScheduledTickView tickView, Random random, BlockPos pos)
protected static boolean
scanForWater(BlockState state, BlockGetter level, BlockPos blockPos)
method_9431(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isInWater(BlockState state, BlockView world, BlockPos pos)
public BlockState
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)