| public static void |
|
| private static com.mojang.brigadier.builder.LiteralArgumentBuilder<ServerCommandSource> |
|
| private static int |
|
| private static int |
| swing(CommandSourceStack source, Collection<? extends Entity> targets, InteractionHand hand, SwingAnimationType animationType, int duration) |
| method_1_467(class_2168 arg0, Collection<? extends class_1297> arg1, class_1268 arg2, class_12122 arg3, int arg4) |
| execute(ServerCommandSource source, Collection<? extends Entity> targets, Hand hand, SwingAnimationType animation, int duration) |
|
| private static int |
| lambda$handSwing$2(InteractionHand arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9430(class_1268 arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9430(Hand arg0, com.mojang.brigadier.context.CommandContext context) |
|
| private static int |
| lambda$handSwing$1(InteractionHand arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9429(class_1268 arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9429(Hand arg0, com.mojang.brigadier.context.CommandContext context) |
|
| private static int |
| lambda$handSwing$0(InteractionHand arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9428(class_1268 arg0, com.mojang.brigadier.context.CommandContext arg1) |
| method_1_9428(Hand arg0, com.mojang.brigadier.context.CommandContext context) |
|
| private static int |
| lambda$register$1(com.mojang.brigadier.context.CommandContext arg0) |
| method_1_9431(com.mojang.brigadier.context.CommandContext arg0) |
| method_1_9431(com.mojang.brigadier.context.CommandContext context) |
|
| private static int |
| lambda$register$0(com.mojang.brigadier.context.CommandContext arg0) |
| method_1_955(com.mojang.brigadier.context.CommandContext arg0) |
| method_1_955(com.mojang.brigadier.context.CommandContext context) |
|
| private static Text |
| lambda$static$1(int arg0, int arg1) |
| method_1_6588(int arg0, int arg1) |
| method_1_6588(int count, int total) |
|
| private static Text |
|