net.minecraft.client.render.entity.feature

public class PlayerHeldItemFeatureRenderer<S extends PlayerEntityRenderState, M extends EntityModel<S> extends ModelWithArms<S>, ModelWithHead>

extends HeldItemFeatureRenderer<S, M>

net.minecraft.client.renderer.entity.layers.PlayerItemInHandLayer
net.minecraft.class_5697
net.minecraft.client.render.entity.feature.PlayerHeldItemFeatureRenderer

Field summary

Modifier and TypeField
private static final float
X_ROT_MIN
field_32944
HEAD_YAW
private static final float
X_ROT_MAX
field_32945
HEAD_ROLL

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> renderer)

Method summary

Modifier and TypeMethod
protected void
submitArmWithItem(S state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords)
method_62594(S arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6)
renderItem(S arg0, ItemRenderState arg1, ItemStack arg2, Arm arg3, MatrixStack arg4, OrderedRenderCommandQueue arg5, int arg6)
private void
renderItemHeldToEye(S state, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords)
method_65576(S arg0, class_1306 arg1, class_4587 arg2, class_11659 arg3, int arg4)
renderSpyglass(S state, Arm arm, MatrixStack matrices, OrderedRenderCommandQueue queue, int light)
protected void
submitArmWithItem(ArmedEntityRenderState state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords)
method_4192(class_10426 arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6)
renderItem(ArmedEntityRenderState arg0, ItemRenderState arg1, ItemStack arg2, Arm arg3, MatrixStack arg4, OrderedRenderCommandQueue arg5, int arg6)