| public void |
| submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, LlamaRenderState state, float yRot, float xRot) |
| method_4191(class_4587 arg0, class_11659 arg1, int arg2, class_10043 arg3, float arg4, float arg5) |
| render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, LlamaEntityRenderState arg3, float arg4, float arg5) |
|
| private void |
| renderEquipment(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, LlamaRenderState state, ItemStack itemStack, ResourceKey<EquipmentAsset> equipmentAssetId, int lightCoords) |
| method_64083(class_4587 arg0, class_11659 arg1, class_10043 arg2, class_1799 arg3, class_5321<class_10394> arg4, int arg5) |
| render(MatrixStack matrices, OrderedRenderCommandQueue queue, LlamaEntityRenderState state, ItemStack stack, RegistryKey<EquipmentAsset> assetKey, int light) |
|
| public void |
| submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, EntityRenderState state, float yRot, float xRot) |
| method_4199(class_4587 arg0, class_11659 arg1, int arg2, class_10017 arg3, float arg4, float arg5) |
| render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EntityRenderState arg3, float arg4, float arg5) |
|