net.minecraft.client.render.entity

public class ZombieNautilusEntityRenderer

extends MobEntityRenderer<ZombieNautilusEntity, NautilusEntityRenderState, NautilusEntityModel>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.ZombieNautilusRenderer
net.minecraft.class_12336
net.minecraft.client.render.entity.ZombieNautilusEntityRenderer

Field summary

Modifier and TypeField
private final Map<ZombieNautilusVariant$Model, NautilusEntityModel>
models
field_64457
models

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
private static Map<ZombieNautilusVariant$Model, NautilusEntityModel>
bakeModels(EntityRendererProvider$Context context)
method_76550(class_5617$class_5618 arg0)
createModels(EntityRendererFactory$Context context)
public void
submit(NautilusRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_76552(class_12158 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(NautilusEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public Identifier
getTextureLocation(NautilusRenderState state)
method_76551(class_12158 arg0)
getTexture(NautilusEntityRenderState arg0)
public NautilusEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(ZombieNautilus entity, NautilusRenderState state, float partialTicks)
method_76549(class_12119 arg0, class_12158 arg1, float arg2)
updateRenderState(ZombieNautilusEntity arg0, NautilusEntityRenderState arg1, float arg2)
public void
extractRenderState(LivingEntity entity, LivingEntityRenderState state, float partialTicks)
method_62355(class_1309 arg0, class_10042 arg1, float arg2)
updateRenderState(LivingEntity arg0, LivingEntityRenderState arg1, float arg2)
public Identifier
getTextureLocation(LivingEntityRenderState state)
method_3885(class_10042 arg0)
getTexture(LivingEntityRenderState arg0)
public void
submit(LivingEntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_4054(class_10042 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(LivingEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
private static ItemStack
lambda$new$1(NautilusRenderState arg0)
method_76554(class_12158 arg0)
method_76554(NautilusEntityRenderState state)
private static ItemStack
lambda$new$0(NautilusRenderState arg0)
method_76555(class_12158 arg0)
method_76555(NautilusEntityRenderState state)