net.minecraft.client.render.entity

public class FallingBlockEntityRenderer

extends EntityRenderer<FallingBlockEntity, FallingBlockEntityRenderState>

net.minecraft.client.renderer.entity.FallingBlockRenderer
net.minecraft.class_901
net.minecraft.client.render.entity.FallingBlockEntityRenderer

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public boolean
shouldRender(FallingBlockEntity entity, Frustum culler, double camX, double camY, double camZ, float partialTicks)
method_62436(class_1540 arg0, class_4604 arg1, double arg2, double arg3, double arg4, float arg5)
shouldRender(FallingBlockEntity arg0, Frustum arg1, double arg2, double arg3, double arg4, float arg5)
public void
submit(FallingBlockRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3965(class_10023 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(FallingBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public FallingBlockEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(FallingBlockEntity entity, FallingBlockRenderState state, float partialTicks)
method_62437(class_1540 arg0, class_10023 arg1, float arg2)
updateRenderState(FallingBlockEntity arg0, FallingBlockEntityRenderState arg1, float arg2)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public boolean
shouldRender(Entity entity, Frustum culler, double camX, double camY, double camZ, float partialTicks)
method_3933(class_1297 arg0, class_4604 arg1, double arg2, double arg3, double arg4, float arg5)
shouldRender(Entity arg0, Frustum arg1, double arg2, double arg3, double arg4, float arg5)