extends SectionRenderState
| net.minecraft.client.renderer.chunk.ChunkSectionsToRender$DrawSeparate | |
| net.minecraft.class_11532$class_1_1417 | |
| net.minecraft.client.render.SectionRenderState$Fallback |
Field summary
| Modifier and Type | Field | ||||||
|---|---|---|---|---|---|---|---|
| private final Map<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>> |
|
||||||
| private final GpuBufferSlice[] |
|
Constructor summary
| Modifier | Constructor |
|---|---|
| public | (GpuBufferSlice terrainUniform, Map<BlockRenderLayer, List<RenderPass$RenderObject<GpuBufferSlice[]>>> renderObjectsByLayer, int maxIndexCount, GpuBufferSlice[] chunkSections) |
Method summary
| Modifier and Type | Method | ||||||
|---|---|---|---|---|---|---|---|
| protected void |
|