| protected void |
|
| public void |
| postProcess(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, BlockPos referencePos) |
| method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) |
| generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) |
|
| private void |
|
| private void |
|
| private void |
|
| private void |
| placeSand(int x, int y, int z) |
| method_49259(int arg0, int arg1, int arg2) |
| addPotentialSuspiciousSandPosition(int x, int y, int z) |
|
| private void |
| placeSandBox(int x0, int y0, int z0, int x1, int y1, int z1) |
| method_49263(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) |
| addPotentialSuspiciousSandArea(int startX, int startY, int startZ, int endX, int endY, int endZ) |
|
| private void |
| placeCollapsedRoofPiece(WorldGenLevel level, int x, int y, int z, BoundingBox chunkBB) |
| method_49260(class_5281 arg0, int arg1, int arg2, int arg3, class_3341 arg4) |
| addSandOrSandstone(StructureWorldAccess world, int x, int y, int z, BlockBox chunkBox) |
|
| private void |
| placeCollapsedRoof(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int z1) |
| method_49262(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6) |
| generateBasementRoof(StructureWorldAccess world, BlockBox chunkBox, int startX, int y, int startZ, int endX, int endZ) |
|
| public List<BlockPos> |
| getPotentialSuspiciousSandWorldPositions() |
| method_49265() |
| getPotentialSuspiciousSandPositions() |
|
| public BlockPos |
| getRandomCollapsedRoofPos() |
| method_51180() |
| getBasementMarkerPos() |
|