| public PositionInterpolator |
| getInterpolation() |
| method_66328() |
| getInterpolator() |
|
| public void |
|
| public abstract void |
| tick() |
| method_61587() |
| tick() |
|
| public World |
| level() |
| method_61588() |
| getWorld() |
|
| public abstract void |
|
| public abstract double |
|
| public abstract boolean |
| pushAndPickupEntities() |
| method_62826() |
| handleCollision() |
|
| public Vec3d |
| getDeltaMovement() |
| method_61590() |
| getVelocity() |
|
| public void |
| setDeltaMovement(Vec3 deltaMovement) |
| method_61576(class_243 arg0) |
| setVelocity(Vec3d velocity) |
|
| public void |
| setDeltaMovement(double x, double y, double z) |
| method_61579(double arg0, double arg1, double arg2) |
| setVelocity(double x, double y, double z) |
|
| public Vec3d |
| position() |
| method_61591() |
| getPos() |
|
| public double |
| getX() |
| method_61592() |
| getX() |
|
| public double |
| getY() |
| method_61593() |
| getY() |
|
| public double |
| getZ() |
| method_61594() |
| getZ() |
|
| public void |
|
| public void |
| setPos(double x, double y, double z) |
| method_61583(double arg0, double arg1, double arg2) |
| setPos(double x, double y, double z) |
|
| public float |
| getXRot() |
| method_61595() |
| getPitch() |
|
| public void |
| setXRot(float rot) |
| method_61575(float arg0) |
| setPitch(float pitch) |
|
| public float |
| getYRot() |
| method_61596() |
| getYaw() |
|
| public void |
| setYRot(float rot) |
| method_61580(float arg0) |
| setYaw(float yaw) |
|
| public Direction |
| getMotionDirection() |
| method_61597() |
| getHorizontalFacing() |
|
| public Vec3d |
| getKnownMovement(Vec3 knownMovement) |
| method_61584(class_243 arg0) |
| limitSpeed(Vec3d velocity) |
|
| public abstract double |
|
| public abstract double |
| getSlowdownFactor() |
| method_61599() |
| getSpeedRetention() |
|