| protected void |
|
| private static void |
| putPartQuads(BlockStateModelPart part, PoseStack$Pose pose, QuadInstance quadInstance, int baseTintColor, int[] tintLayers, VertexConsumer buffer) |
| method_1_5339(class_10889 arg0, class_4587$class_4665 arg1, class_1_382 arg2, int arg3, int[] arg4, class_4588 arg5) |
| renderPart(BlockModelPart part, MatrixStack$Entry matrix, QuadShading shading, int tintColor, int[] tintLayers, VertexConsumer vertexConsumer) |
|
| private static void |
| putQuad(PoseStack$Pose pose, BakedQuad quad, QuadInstance instance, int baseTintColor, int[] tintLayers, VertexConsumer buffer) |
| method_1_5340(class_4587$class_4665 arg0, class_777 arg1, class_1_382 arg2, int arg3, int[] arg4, class_4588 arg5) |
| renderQuad(MatrixStack$Entry matrix, BakedQuad quad, QuadShading shading, int tintColor, int[] tintLayers, VertexConsumer vertexConsumer) |
|