| S |
| createRenderState() |
| method_74335() |
| createRenderState() |
|
| default void |
| extractRenderState(T blockEntity, S state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74331(T arg0, S arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(T blockEntity, S state, float tickProgress, Vec3d cameraPos, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay) |
|
| void |
|
| default boolean |
| shouldRenderOffScreen() |
| method_3563() |
| rendersOutsideBoundingBox() |
|
| default int |
| getViewDistance() |
| method_33893() |
| getRenderDistance() |
|
| default boolean |
| shouldRender(T blockEntity, Vec3 cameraPosition) |
| method_33892(T arg0, class_243 arg1) |
| isInRenderDistance(T blockEntity, Vec3d pos) |
|