| public boolean |
|
| protected void |
| shootProjectile(LivingEntity shooter, Projectile projectileEntity, int index, float power, float uncertainty, float angle, LivingEntity targetOverrride) |
| method_7763(class_1309 arg0, class_1676 arg1, int arg2, float arg3, float arg4, float arg5, class_1309 arg6) |
| shoot(LivingEntity arg0, ProjectileEntity arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) |
|
| public static float |
| getPowerForTime(int timeHeld) |
| method_7722(int arg0) |
| getPullProgress(int useTicks) |
|
| public int |
|
| public UseAction |
|
| public ActionResult |
|
| public Predicate<ItemStack> |
| getAllSupportedProjectiles() |
| method_19268() |
| getProjectiles() |
|
| public int |
| getDefaultProjectileRange() |
| method_24792() |
| getRange() |
|