net.minecraft.entity.ai.brain.sensor

public class NearestPlayersSensor

extends Sensor<LivingEntity>

net.minecraft.world.entity.ai.sensing.PlayerSensor
net.minecraft.class_4147
net.minecraft.entity.ai.brain.sensor.NearestPlayersSensor

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Set<MemoryModuleType<?>>
requires()
method_19099()
getOutputMemoryModules()
protected void
doTick(ServerLevel level, LivingEntity body)
method_19101(class_3218 arg0, class_1309 arg1)
sense(ServerWorld arg0, LivingEntity arg1)
protected double
getFollowDistance(LivingEntity body)
method_61442(class_1309 arg0)
getFollowRange(LivingEntity entity)
private static boolean
lambda$doTick$2(ServerLevel arg0, LivingEntity arg1, Player arg2)
method_36981(class_3218 arg0, class_1309 arg1, class_1657 arg2)
method_36981(ServerWorld arg0, LivingEntity arg1, PlayerEntity player)
private static boolean
lambda$doTick$1(ServerLevel arg0, LivingEntity arg1, Player arg2)
method_29268(class_3218 arg0, class_1309 arg1, class_1657 arg2)
method_29268(ServerWorld arg0, LivingEntity arg1, PlayerEntity player)
private boolean
lambda$doTick$0(LivingEntity arg0, ServerPlayer arg1)
method_19098(class_1309 arg0, class_3222 arg1)
method_19098(LivingEntity arg0, ServerPlayerEntity player)