net.minecraft.client.render.entity.model

public class IllagerEntityModel<S extends IllagerEntityRenderState>

extends EntityModel<S> implements ModelWithArms<S>, ModelWithHead

All mapped superinterfaces:

ModelWithArms, ModelWithHead

net.minecraft.client.model.monster.illager.IllagerModel
net.minecraft.class_575
net.minecraft.client.render.entity.model.IllagerEntityModel

Field summary

Modifier and TypeField
private final ModelPart
head
field_3422
head
private final ModelPart
hat
field_3419
hat
private final ModelPart
arms
field_3423
arms
private final ModelPart
leftLeg
field_3420
leftLeg
private final ModelPart
rightLeg
field_3418
rightLeg
private final ModelPart
rightArm
field_3426
rightArm
private final ModelPart
leftArm
field_3417
leftArm

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static TexturedModelData
createBodyLayer()
method_32012()
getTexturedModelData()
public void
setupAnim(S state)
method_17094(S arg0)
setAngles(S arg0)
private ModelPart
getArm(HumanoidArm arm)
method_2813(class_1306 arg0)
getAttackingArm(Arm arm)
public ModelPart
getHat()
method_2812()
getHat()
public ModelPart
getHead()
method_2838()
getHead()
public void
translateToHand(IllagerRenderState state, HumanoidArm arm, PoseStack poseStack)
method_72855(class_10035 arg0, class_1306 arg1, class_4587 arg2)
setArmAngle(IllagerEntityRenderState arg0, Arm arg1, MatrixStack arg2)
public void
setupAnim(Object state)
method_2819(Object arg0)
setAngles(Object arg0)
public void
translateToHand(EntityRenderState state, HumanoidArm arm, PoseStack poseStack)
method_2803(class_10017 arg0, class_1306 arg1, class_4587 arg2)
setArmAngle(EntityRenderState arg0, Arm arg1, MatrixStack arg2)