net.minecraft.client.render.entity

public class VillagerEntityRenderer

extends AgeableMobEntityRenderer<VillagerEntity, VillagerEntityRenderState, VillagerResemblingModel>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.VillagerRenderer
net.minecraft.class_963
net.minecraft.client.render.entity.VillagerEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
VILLAGER_BASE_LOCATION
field_4807
TEXTURE
private static final Identifier
VILLAGER_BABY_LOCATION
field_1_1894
BABY_TEXTURE
public static final HeadFeatureRenderer$HeadTransformation
CUSTOM_HEAD_TRANSFORMS
field_53204
HEAD_TRANSFORMATION

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public Identifier
getTextureLocation(VillagerRenderState state)
method_4151(class_10080 arg0)
getTexture(VillagerEntityRenderState arg0)
protected float
getShadowRadius(VillagerRenderState state)
method_55836(class_10080 arg0)
getShadowRadius(VillagerEntityRenderState arg0)
public VillagerEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(Villager entity, VillagerRenderState state, float partialTicks)
method_62567(class_1646 arg0, class_10080 arg1, float arg2)
updateRenderState(VillagerEntity arg0, VillagerEntityRenderState arg1, float arg2)
protected float
getShadowRadius(LivingEntityRenderState state)
method_55832(class_10042 arg0)
getShadowRadius(LivingEntityRenderState arg0)
public void
extractRenderState(LivingEntity entity, LivingEntityRenderState state, float partialTicks)
method_62355(class_1309 arg0, class_10042 arg1, float arg2)
updateRenderState(LivingEntity arg0, LivingEntityRenderState arg1, float arg2)
public Identifier
getTextureLocation(LivingEntityRenderState state)
method_3885(class_10042 arg0)
getTexture(LivingEntityRenderState arg0)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
protected float
getShadowRadius(EntityRenderState state)
method_55831(class_10017 arg0)
getShadowRadius(EntityRenderState arg0)