| public MobSpawnerBlockEntityRenderState |
| createRenderState() |
| method_74335() |
| createRenderState() |
|
| public void |
| extractRenderState(TrialSpawnerBlockEntity blockEntity, SpawnerRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74395(class_8961 arg0, class_11973 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(TrialSpawnerBlockEntity arg0, MobSpawnerBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| static void |
| extractSpawnerData(SpawnerRenderState state, float partialTicks, Entity displayEntity, EntityRenderDispatcher entityRenderer, double oSpin, double spin) |
| method_74396(class_11973 arg0, float arg1, class_1297 arg2, class_898 arg3, double arg4, double arg5) |
| updateSpawnerRenderState(MobSpawnerBlockEntityRenderState state, float tickProgress, Entity displayEntity, EntityRenderManager entityRenderDispatcher, double lastDisplayEntityRotation, double displayEntityRotation) |
|
| public void |
|
| public void |
|
| public void |
| extractRenderState(BlockEntity blockEntity, BlockEntityRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74331(class_2586 arg0, class_11954 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(BlockEntity arg0, BlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| public BlockEntityRenderState |
| createRenderState() |
| method_74335() |
| createRenderState() |
|