| private static CauldronBehavior$Map |
|
| public static void |
| bootStrap() |
| method_32212() |
| registerBehavior() |
|
| static void |
|
| static ActionResult |
| fillBucket(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand, ItemStack newItem, Predicate<BlockState> canFill, SoundEvent soundEvent) |
| method_32210(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5, class_1799 arg6, Predicate<class_2680> arg7, class_3414 arg8) |
| emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) |
|
| static ActionResult |
| emptyBucket(Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand, BlockState newState, SoundEvent soundEvent) |
| method_32207(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_1268 arg3, class_1799 arg4, class_2680 arg5, class_3414 arg6) |
| fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) |
|
| private static ActionResult |
| fillWaterInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62706(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| tryFillWithWater(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| fillLavaInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62707(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| tryFillWithLava(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| fillPowderSnowInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62708(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| tryFillWithPowderSnow(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| shulkerBoxInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62709(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| cleanShulkerBox(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| bannerInteraction(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62710(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| cleanBanner(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| dyedItemIteration(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack itemInHand) |
| method_62711(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| cleanArmor(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static boolean |
|
| private static ActionResult |
| lambda$bootStrap$7(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32698(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32698(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static boolean |
|
| private static ActionResult |
| lambda$bootStrap$5(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32218(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32218(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static boolean |
|
| private static ActionResult |
| lambda$bootStrap$4(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32219(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32219(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| lambda$bootStrap$3(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32220(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32220(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static ActionResult |
| lambda$bootStrap$1(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32221(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32221(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
| private static boolean |
|
| private static ActionResult |
| lambda$bootStrap$0(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) |
| method_32222(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) |
| method_32222(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|