net.minecraft.server.network

public class ServerLoginNetworkHandler

implements ServerLoginPacketListener, TickablePacketListener

net.minecraft.server.network.ServerLoginPacketListenerImpl
net.minecraft.class_3248
net.minecraft.server.network.ServerLoginNetworkHandler

Field summary

Modifier and TypeField
private static final AtomicInteger
UNIQUE_THREAD_ID
field_14157
NEXT_AUTHENTICATOR_THREAD_ID
private static final org.slf4j.Logger
LOGGER
field_14166
LOGGER
private static final int
MAX_TICKS_BEFORE_LOGIN
field_29779
TIMEOUT_TICKS
private final byte[]
challenge
field_14167
nonce
private final MinecraftServer
server
field_14162
server
private final ClientConnection
connection
field_14158
connection
private final ActivityNotifier
serverActivityMonitor
field_63176
activityNotifier
private volatile ServerLoginNetworkHandler$State
state
field_14163
state
private int
tick
field_14156
loginTicks
private String
requestedUsername
field_45028
profileName
private com.mojang.authlib.GameProfile
authenticatedProfile
field_45029
profile
private final String
serverId
field_14165
serverId
private final boolean
transferred
field_48275
transferred

Constructor summary

ModifierConstructor
public (MinecraftServer server, ClientConnection connection, boolean transferred)

Method summary

Modifier and TypeMethod
public void
tick()
method_18784()
tick()
public boolean
isAcceptingMessages()
method_48106()
isConnectionOpen()
public void
disconnect(Component component)
method_14380(class_2561 arg0)
disconnect(Text reason)
private boolean
isPlayerAlreadyInWorld(com.mojang.authlib.GameProfile gameProfile)
method_52416(com.mojang.authlib.GameProfile arg0)
hasPlayerWithId(com.mojang.authlib.GameProfile profile)
public void
onDisconnect(DisconnectionDetails details)
method_10839(class_9812 arg0)
onDisconnected(DisconnectionInfo arg0)
public String
getUserName()
method_14383()
getConnectionInfo()
public void
handleHello(ServerboundHelloPacket packet)
method_12641(class_2915 arg0)
onHello(LoginHelloC2SPacket arg0)
private void
startClientVerification(com.mojang.authlib.GameProfile profile)
method_52417(com.mojang.authlib.GameProfile arg0)
startVerify(com.mojang.authlib.GameProfile profile)
private void
verifyLoginAndFinishConnectionSetup(com.mojang.authlib.GameProfile profile)
method_52419(com.mojang.authlib.GameProfile arg0)
tickVerify(com.mojang.authlib.GameProfile profile)
private void
finishLoginAndWaitForClient(com.mojang.authlib.GameProfile gameProfile)
method_52420(com.mojang.authlib.GameProfile arg0)
sendSuccessPacket(com.mojang.authlib.GameProfile profile)
public void
handleKey(ServerboundKeyPacket packet)
method_12642(class_2917 arg0)
onKey(LoginKeyC2SPacket arg0)
public void
handleCustomQueryPacket(ServerboundCustomQueryAnswerPacket packet)
method_12640(class_2913 arg0)
onQueryResponse(LoginQueryResponseC2SPacket arg0)
public void
handleLoginAcknowledgement(ServerboundLoginAcknowledgedPacket packet)
method_52289(class_8593 arg0)
onEnterConfiguration(EnterConfigurationC2SPacket arg0)
public void
fillListenerSpecificCrashDetails(CrashReport report, CrashReportCategory connectionDetails)
method_55597(class_128 arg0, class_129 arg1)
addCustomCrashReportInfo(CrashReport arg0, CrashReportSection arg1)
public void
handleCookieResponse(ServerboundCookieResponsePacket packet)
method_55851(class_9091 arg0)
onCookieResponse(CookieResponseC2SPacket arg0)
private String
lambda$fillListenerSpecificCrashDetails$0()
method_55598()
method_55598()
private void
lambda$verifyLoginAndFinishConnectionSetup$0()
method_52421()
method_52421()