| public Predicate<ItemStack> |
| getSupportedHeldProjectiles() |
| method_20310() |
| getHeldProjectiles() |
|
| public Predicate<ItemStack> |
| getAllSupportedProjectiles() |
| method_19268() |
| getProjectiles() |
|
| public ActionResult |
|
| private static float |
|
| public boolean |
|
| private static boolean |
|
| public static boolean |
|
| protected void |
| shootProjectile(LivingEntity livingEntity, Projectile projectileEntity, int index, float power, float uncertainty, float angle, LivingEntity targetOverride) |
| method_7763(class_1309 arg0, class_1676 arg1, int arg2, float arg3, float arg4, float arg5, class_1309 arg6) |
| shoot(LivingEntity arg0, ProjectileEntity arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) |
|
| private static org.joml.Vector3f |
|
| protected ProjectileEntity |
| createProjectile(Level level, LivingEntity shooter, ItemStack heldItem, ItemStack projectile, boolean isCrit) |
| method_57344(class_1937 arg0, class_1309 arg1, class_1799 arg2, class_1799 arg3, boolean arg4) |
| createArrowEntity(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3, boolean arg4) |
|
| protected int |
|
| public void |
| performShooting(Level level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, float power, float uncertainty, LivingEntity targetOverride) |
| method_7777(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, float arg4, float arg5, class_1309 arg6) |
| shootAll(World world, LivingEntity shooter, Hand hand, ItemStack stack, float speed, float divergence, LivingEntity target) |
|
| private static float |
|
| private static float |
| getRandomShotPitch(boolean highPitch, RandomSource random) |
| method_7784(boolean arg0, class_5819 arg1) |
| getSoundPitch(boolean flag, Random random) |
|
| public void |
|
| public int |
|
| public static int |
|
| public UseAction |
|
| CrossbowItem$LoadingSounds |
|
| private static float |
|
| public boolean |
|
| public int |
| getDefaultProjectileRange() |
| method_24792() |
| getRange() |
|
| private static void |
|
| private static void |
|
| private static void |
|