net.minecraft.entity.vehicle

public abstract class StorageMinecartEntity

extends AbstractMinecartEntity implements VehicleInventory

All mapped superinterfaces:

Nameable, EntityLike, UniquelyIdentifiable, ScoreHolder, DataTracked, ComponentsAccess, HeldItemContext, StackReferenceGetter, DebugTrackable, EntryConvertible, VehicleInventory, Inventory, Clearable, NamedScreenHandlerFactory, ScreenHandlerFactory

net.minecraft.world.entity.vehicle.minecart.AbstractMinecartContainer
net.minecraft.class_1693
net.minecraft.entity.vehicle.StorageMinecartEntity

Field summary

Modifier and TypeField
private DefaultedList<ItemStack>
itemStacks
field_7735
inventory
private RegistryKey<LootTable>
lootTable
field_7734
lootTable
private long
lootTableSeed
field_7732
lootTableSeed

Constructor summary

ModifierConstructor
protected (EntityType<?> type, World level)

Method summary

Modifier and TypeMethod
public void
destroy(ServerLevel level, DamageSource source)
method_7516(class_3218 arg0, class_1282 arg1)
killAndDropSelf(ServerWorld arg0, DamageSource arg1)
public ItemStack
getItem(int slot)
method_5438(int arg0)
getStack(int arg0)
public ItemStack
removeItem(int slot, int count)
method_5434(int arg0, int arg1)
removeStack(int arg0, int arg1)
public ItemStack
removeItemNoUpdate(int slot)
method_5441(int arg0)
removeStack(int arg0)
public void
setItem(int slot, ItemStack itemStack)
method_5447(int arg0, class_1799 arg1)
setStack(int arg0, ItemStack arg1)
public StackReference
getSlot(int slot)
method_32318(int arg0)
getStackReference(int arg0)
public void
setChanged()
method_5431()
markDirty()
public boolean
stillValid(Player player)
method_5443(class_1657 arg0)
canPlayerUse(PlayerEntity arg0)
public void
remove(Entity$RemovalReason reason)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
protected void
addAdditionalSaveData(ValueOutput output)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
protected void
readAdditionalSaveData(ValueInput input)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
public ActionResult
interact(Player player, InteractionHand hand, Vec3 location)
method_5688(class_1657 arg0, class_1268 arg1, class_243 arg2)
interact(PlayerEntity arg0, Hand arg1, Vec3d arg2)
protected Vec3d
applyNaturalSlowdown(Vec3 deltaMovement)
method_7525(class_243 arg0)
applySlowdown(Vec3d arg0)
public void
clearContent()
method_5448()
clear()
public void
setLootTable(ResourceKey<LootTable> lootTable, long seed)
method_7562(class_5321<class_52> arg0, long arg1)
setLootTable(RegistryKey<LootTable> lootTable, long lootSeed)
public ScreenHandler
createMenu(int containerId, Inventory inventory, Player player)
method_1_147(int arg0, class_1661 arg1, class_1657 arg2)
createMenu(int arg0, PlayerInventory arg1, PlayerEntity arg2)
protected abstract ScreenHandler
createMenu(int containerId, Inventory inventory)
method_17357(int arg0, class_1661 arg1)
getScreenHandler(int syncId, PlayerInventory playerInventory)
public RegistryKey<LootTable>
getContainerLootTable()
method_42276()
getLootTable()
public void
setContainerLootTable(ResourceKey<LootTable> lootTable)
method_42275(class_5321<class_52> arg0)
setLootTable(RegistryKey<LootTable> arg0)
public long
getContainerLootTableSeed()
method_42277()
getLootTableSeed()
public void
setContainerLootTableSeed(long lootTableSeed)
method_42274(long arg0)
setLootTableSeed(long arg0)
public DefaultedList<ItemStack>
getItemStacks()
method_42278()
getInventory()
public void
clearItemStacks()
method_42273()
resetInventory()